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PatchNotes.txt
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PatchNotes.txt
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Available settings
------------------
AchievementsModdedServerEnabled : Achievement enabled in a modded server. Default to disabled like vanilla game.
ConstructionOverlayAlwaysVisible : Determines if you see the construction overlay when building or relocating structures, default to true like vanilla game
MigrationMutantAttackNumber: Number of base under attack for mutant migration event, default 3
MigrationMutantAttackNumberLocalServer: Number of base under attack for mutant migration event, default 1
MigrationMutantDurationWithoutDelay: Mutant migration duration in minutes without the 5 minutes delay, default 15
MigrationMutantWaveCount: Number of waves for mutant migration event, default 5
MigrationMutantMobCount: Number of mobs for each claims, default 1,4,8,13,20
MigrationMutantMobMaxLevelPerWave: Max level of mobs for each wave, default 1,2,3,4,5
ServerGlobalStorageItemsSlotsCapacity: How many global storage slots are allowed per base. The value should be within 0-128 range, default 64
WreckedHoverboardChance: A chance to get wrecked hoverboard in garbage pile (1 / RateValue ; Default 30 ; Set 0 for none)
VehicleBackupWeaponEnabled : You can deactivate backup weapon on mech
RateGasolineCanisterTradePrice : Price for gasoline in ObjectTradingStationLargeGasoline
RateSeedTradePrice : Price for seeds in ObjectTradingStationLargeSeed
RateMobLevelsProbability : Each time a mob spawn, a random index is taken from this list : 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,3,3,3,3,4,4,5
RateBlockWaterTileNumber : The number of tile blocked around the world, make sure to set it before the first server start.
RateGrandTheftAuto : Set to 1 to take any vehicle.
RateHoverWaterEnabled : Set to 0 if you don't want the hovercraft vehicle over the water.
Changes
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1.70.0
Added server settings : RateMobLevelsProbability, RateBlockWaterTileNumber, RateGrandTheftAuto, RateHoverWaterEnabled
New end game vehicle : Hovercraft Mk1
Lost crate on water
Changes to King's death teleport spawn function
1.69.0
Using v.1.33.1.15 map
1.68.0
Compatibility v1.33.1.15, still not using the new map
1.67.0
Enraged mob will drop enraged meat instead of normal meat
New recipe for keinite with enraged meat (Spawns enraged mob to destroy your furnace)
Enraged mob will attack turrets
Trying to fix missing manufacturer icons again
Trying to reduce lags with some changes in mobs AI
Stop mutant migration waves if admin kills the event
1.66.0
Added water sprinkler in robot logistic list
Fixed wrecked hoverboard mk2 name and texture
1.65.3
Fixed cold source damage near ice in south east snow area
Cold protection from items will work on status effects cold/frostbite/coldsource
Added a random seed world trading station structure
1.65.2
Fixed giant prag nodes spawn in restricted areas
Rare alien brain in floater droplist
ObjectAlienTeleportReplica won't be deleted on map update
1.65.1
Console command to unlock King's teleports (admin.unlockKingTeleports)
Compatibility v1.33.1.8, not using the new map
Gasoline world trading station is vanishing, not sure why
1.65.0
Gasoline world trading station
You can put a robot as icon on chest, same as no icon for robots inside it
1.64.5
Fixed Robot durability after repair
Fixed spawn rate of giant prag
King won't move more than 10 tiles instead of 20
King's nova will destroy salts instead of the first spawn
Droplist item should stack in bag first
New quests
1.64.3
New snow biome by Cosiek
Changed Cold bear style to a real blue
Added Frozen pangolin and Psi floater
T5 Teleport and items
Enriched items
1.63.2
Fixed zones around giant pragmium source
New roads near the king
1.62.2
Fixed the backup weapon interface in mech when the backup weapon is the same proto
Wall projector moves with the wall when relocating, removed when the wall is destroyed/deconstructed
1.62.1
Fixed King explosion and event timing
1.62.0
Added Wall projector
1.61.0
Compatibility v1.32.2.3
Steppen Hunter is now Steppen Hunter (Marauder) - Added a new default skin
Large freezer
Backup weapon on Mechs (still buggy if you have 2 weapons of the same type)
Rate Setting VehicleBackupWeaponEnabled : You can deactivate backup weapon on mech
1.60.0
Compatibility v1.32.2.2
Increased waterfall sound
Pragmium fishing rod and baits
Lava fishing
1.59.0
Double bait fishing rod
Increased fishing line length
Hunter's steel tools
1.58.3
Faction access right for S.H.I.E.L.D. in PvE
1.58.2
Increased princess range
Robot won't deliver item to a destroyed building
Fixed robot item loading problems when a building is seen by more than one land claim
1.58.1
0 allowed in both "Mutant Migration Attack Number" rates to disable this event
1.58.0
Robots working from ender crates
R31.9.2 support
1.57.3
Robot "load inactive structure only" changed to "visit inactive structure only", now works with input and output
Robot will also looks for output items in inactive structure first
Fixing the maxmimum of item of the same type the robot can carry
Less calculation for robots in chest, but they might stay longer in there, their timer restart even if not moving
1.57.2
Problem with robot setting checkboxes?
1.57.1
Fixing robot not filling generators or furnace when power is off
Fixing robot not returning item in an almost full crate
Princess immune to meteor explostion
1.57.0
Hide mob level at night
Electricity T1 + S.H.I.E.L.D.
RateShieldProtectionDuration, default shield duration to 6 days
Completionist data for Pragmium King, Mutant infestation, Crash site, Mutant migration
Princess immune to pragmium explosion
Fixed robot not going to cracking plant empty canister input
Robot won't load an electricity consumer with power off
1.56.2
Improved robots with oil refinery
Disposing the manufacturer icons when the robot interface is closed
1.56.1
Close the robot setting window when it starts the run
Finished robot structure load percent setting and time between runs
Robot load inactive structure only setting
1.56.0
Robots will fill input and fuel containers in manufacturer structures
Robots settings with alt-click
Gathered droplist items will go right into bags inside your hotbar
Allow fish in bags
Land claim destroy timer increased to 72h if destroyed by an enraged mob
Mutant Migration : No boss if claim owners are not online
1.55.1
Robots settings in the land claim
Added back the rate "Land claim safe storage capacity" for PvE, looks like it wasn't working in PvE anymore
Renamed the rate for S.H.I.E.L.D to "Base S.H.I.E.L.D. protection available" without PvP in it
1.54.2
Removed the T4 in Katana's recipe
1.54.1
Despawn wrecked hoverboard if the player doesn't have any land claim
Fixed crashed spaceship scope issue
1.54.0
Added Katana
0.1.53
R31.8.1 support
Logistic robots (work in progress)
Steel sword by Melody
Different spaceship colors for the crash event, thanks Salvick
0.1.52
R31.7.2 support
Mutant migration : Enraged mobs won't despawn before the event ends
Need to finish T2 before kill enraged pragmium bear quest
Timer to destroy spaceship in case it didn't despawn
0.1.51
New setting AchievementsModdedServerEnabled
0.1.50
Added a way to disable the construction overlay with ConstructionOverlayAlwaysVisible set to 0. You can still see it when holding ALT
0.1.49
Vechicles won't go in garage if the owner doesn't have the assembly bay unlocked
0.1.48
Added a chance for wrecked hoverboard in garbage pile (Rate WreckedHoverboardChance)
0.1.47
Added Crimson Elite NPC to spaceship crash site
Spaceship will destroy when the event ends
You can loot the spaceship
Fixed max level for mobs in Mutant migration
0.1.46
A bit less loot in the crash event
No boss in Mutant Migration event for T1-2 land claims
Boss in Mutant Migration will have a random level, not always maxed
0.1.45
R31.6.1 support
Using the map from Cryofall R31.6.1, added my Pragmium King and Giant Prag zones.
Added waterfall near the King
0.1.44
R31.5.2 support
Spaceship crash event
Random Meteors in meteorite drop event
0.1.43
R31.3.3 support
Piercing Energy Canon and Rapier
0.1.42
Added Enraged pragmium heart
Changed escape stage 4
0.1.41
R31.3.1 support
0.1.40
R31 support
Increased Vanguard weapon damage a bit
Renamed Mass Driver to Ender Crate until I work on the UI and images
Retreat AI
Less calculation in Enraged AI
SMG NPC on Space debris
0.1.39
Added Mass Driver (Shared crate between bases)
0.1.38
Fix for portable freezer not working
Added huge grounded crate
0.1.37
Bag must be equipped in hotbar
Added max number of items in bags
Fixed crawler won't spawn in land claims
Meteorites can drop on beach, moutains, meadows etc.
Added Vanguard weapons
Mutant migration event circle bound to player
0.1.36
Don't recall drones when switching to a weapon
0.1.35
Don't recall drones based on height
Follow target distance limit on path finding
Mob won't target a spectator
0.1.34
Mobs will try to follow you on slopes
Mutant migration:
Mob won't attack a land claim with destruction timer
Mob spawn is now an async function
New setting "MigrationMutantMobMaxLevelPerWave", default "1,2,3,4,5", set "5,5,5,5,5" for no restriction on levels
Boss will be max level for the wave
Try to not spawn mobs behind cliff
0.1.33
Reduced number of mutant crawlers
Changes to reduce lag with Mutant migration
Added a setting to change the number of base under attack "MigrationMutantAttackNumber"
Despawn mutant crawlers after 1 hour if not despawned correctly
0.1.32
Fixed a bug in path finding, thanks J422
Added Mutant Crawlers Infestation by Salvick
Added new quests for mutant migration event
0.1.31
Don't consider mobs in path finding
Fixed moving mobs when they are too far away
PvE soil/distance requirement for oil and lithium extraction like in PvP
Princess will spawn only remains on death, no prag spire
Added some random time for mobs spawn in Mutant migration
0.1.30
Mutant migration:
Fixed a bug with mutant migration waves after clearing first wave
Added destruction timeout on land claim
Added raid block
0.1.29
Pragmium sensor should now works with Giant Pragmium Source
Added some mob AI
Added MigrantMutantConstants
0.1.28
Fixed a problem when loading inventory with extra slots
Added herbal medicine
0.1.27
You need a free slot to remove the backpack (problem with shift-click if inventory is full)
Mutant migration :
Increased size circle for the event, mobs are not all spawning
Spawn the boss first on last waves
Added pragmium bear in last waves
0.1.26
Medical cool down to 3 seconds in pve
Added max level of minion based on the parent mob (Boss or Princess)
Added zone for mob level restrictions (if you want to make a map ZoneMobLevel1 to 5)
Mutant migration :
First attempt for waves
One attack location on local server
Event set to each 1.0-1.5 hour
Added large pragmium bear on last wave if claim T3+
Added your land claim as a goal target for the mobs
Fixed heavy turret damage on enraged mob
0.1.25
Added land claim storage and SHIELD
0.1.24
Land claim and turret can be destroyed by enraged mob
New vehicle remote control image by druffzilla
Enraged mobs won't attack themself
0.1.23
Updated Jelly Bush mod
0.1.22
v1.30.7.3 compatibility
druffzilla#8949, Salvick#3333 Jelly beans mod (corn recipes, butter, jelly fruit recipes)
0.1.21
Fixed Mutant Migration mobs despawn when there is an offline player
0.1.20
Turrets in pve
Event Mutant Migration
PsiGrove always drops prag
0.1.19
Fixed Boss damage to always x1 for all levels
0.1.18
Mech Crusher
Sell backpack in fridge trading station
0.1.17
Enabled vehicle remote on pvp server
More Princess
Giant prag in desert
0.1.16
Powerbank durability dropping to fast in portable fridge
Keinite and pragmium backpack rename
0.1.15
Cloth backpack rename
Less ammo in spacebris
Mob level hit 0.25 instead of 0.125
0.1.14
Higher level mobs hit harder
0.1.13
Can't put storage item in fridge
You can now remove the backpack when there is a bag in the character inventory
Fixed the storage interface when it is inside another chest