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Memoization techniques for performance #456

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martin-azpillaga opened this issue Oct 11, 2020 · 0 comments
Open

Memoization techniques for performance #456

martin-azpillaga opened this issue Oct 11, 2020 · 0 comments
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possibility Research for viability status

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@martin-azpillaga
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Only the modified cluster and affected ones need to be type checked, all the rest of the type information can be taken from cached memory.
Only the functions in the modified file need to be checked for name uniqueness against the rest and added to the final Game model. The rest of the functions can stay in the same game instance.

@martin-azpillaga martin-azpillaga added the possibility Research for viability status label Oct 11, 2020
@martin-azpillaga martin-azpillaga self-assigned this Oct 11, 2020
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