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/
badge_delete.go
111 lines (100 loc) · 2.54 KB
/
badge_delete.go
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// Code generated by entc, DO NOT EDIT.
package ent
import (
"context"
"fmt"
"entgo.io/ent/dialect/sql"
"entgo.io/ent/dialect/sql/sqlgraph"
"entgo.io/ent/schema/field"
"github.com/masseelch/elk/internal/pets/ent/badge"
"github.com/masseelch/elk/internal/pets/ent/predicate"
)
// BadgeDelete is the builder for deleting a Badge entity.
type BadgeDelete struct {
config
hooks []Hook
mutation *BadgeMutation
}
// Where appends a list predicates to the BadgeDelete builder.
func (bd *BadgeDelete) Where(ps ...predicate.Badge) *BadgeDelete {
bd.mutation.Where(ps...)
return bd
}
// Exec executes the deletion query and returns how many vertices were deleted.
func (bd *BadgeDelete) Exec(ctx context.Context) (int, error) {
var (
err error
affected int
)
if len(bd.hooks) == 0 {
affected, err = bd.sqlExec(ctx)
} else {
var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
mutation, ok := m.(*BadgeMutation)
if !ok {
return nil, fmt.Errorf("unexpected mutation type %T", m)
}
bd.mutation = mutation
affected, err = bd.sqlExec(ctx)
mutation.done = true
return affected, err
})
for i := len(bd.hooks) - 1; i >= 0; i-- {
if bd.hooks[i] == nil {
return 0, fmt.Errorf("ent: uninitialized hook (forgotten import ent/runtime?)")
}
mut = bd.hooks[i](mut)
}
if _, err := mut.Mutate(ctx, bd.mutation); err != nil {
return 0, err
}
}
return affected, err
}
// ExecX is like Exec, but panics if an error occurs.
func (bd *BadgeDelete) ExecX(ctx context.Context) int {
n, err := bd.Exec(ctx)
if err != nil {
panic(err)
}
return n
}
func (bd *BadgeDelete) sqlExec(ctx context.Context) (int, error) {
_spec := &sqlgraph.DeleteSpec{
Node: &sqlgraph.NodeSpec{
Table: badge.Table,
ID: &sqlgraph.FieldSpec{
Type: field.TypeUint32,
Column: badge.FieldID,
},
},
}
if ps := bd.mutation.predicates; len(ps) > 0 {
_spec.Predicate = func(selector *sql.Selector) {
for i := range ps {
ps[i](selector)
}
}
}
return sqlgraph.DeleteNodes(ctx, bd.driver, _spec)
}
// BadgeDeleteOne is the builder for deleting a single Badge entity.
type BadgeDeleteOne struct {
bd *BadgeDelete
}
// Exec executes the deletion query.
func (bdo *BadgeDeleteOne) Exec(ctx context.Context) error {
n, err := bdo.bd.Exec(ctx)
switch {
case err != nil:
return err
case n == 0:
return &NotFoundError{badge.Label}
default:
return nil
}
}
// ExecX is like Exec, but panics if an error occurs.
func (bdo *BadgeDeleteOne) ExecX(ctx context.Context) {
bdo.bd.ExecX(ctx)
}