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0.2.0

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@mastercoms mastercoms released this 21 Oct 22:10

Team Fortress 2 changes

  • Attempted to solve various problems with jitter with player movement (particularly while crouch jumping)
  • Fixed possible cases of slightly misaligned hitboxes
  • Projectiles no longer spawn with an interp delay
  • Optimized threading behavior
    • Removed overhead introduced in 0.1.10
    • Waits on a single object no longer are forced into a full sleep state if they were already signaled at wait start
    • Being signaled at wait start now forces a context switch to emulate sleep states entered for other types of waits, improving thread scheduling
    • Removed all optimistic cases for thread waits, as they added overhead in most cases
  • Cleaned up preload files so that the game does not attempt to load unused or non-existent files on startup
  • HLTV now defaults to off in listen servers (can be enabled with -hltv in launch options)

Team Comtress 2 fixes

  • Fixed incorrect values for audio quality settings