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8.3.5

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@mastercoms mastercoms released this 26 Jan 16:51
· 1911 commits to release since this release
0fa0342

Highlights: performance improvements, hitreg enhancements and bug fixes

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Initial Setup Instructions

Update Instructions

Documentation


Config

  • Default bandwidth module increased from bandwidth=1.0Mbps to bandwidth=1.5Mbps
    • This is a suitable bandwidth for the vast majority of users.
    • Higher bandwidth can eliminate some latency and stuttering in crowded scenarios.
  • Fully enabled async IO
    • This may break preloading for animation mods and other custom content.
    • In these cases, add preload_enable to your autoexec.cfg
    • Async IO can improve load times and reduce stuttering in-game.
  • Updated website for speed and security
  • Refreshed website visuals for better accessibility and aesthetics
  • Added sponsors spots in the config and website
    • If you'd like to sponsor mastercomfig and show your message in these spots, contact me at mastercoms@tuta.io
  • Updated the localization files

Addons

Experimental

  • Removed async IO commands now that they're in the base config
  • Removed more aggressive compression settings
    • The benefits were very suspect for the CPU time it required.
  • Removed skipping texture unloads when dynamic models are unloaded
    • This had minimal to no savings, and has negative implications on long running servers, like community servers and MvM.

Modules

Bandwidth

  • Reduced maximum packet latency to reflect bandwidth allocated
    • This makes timings tighter for sent packets, which reduces latency.

Props

  • Fixed props=low not properly applying when in spectator or changed in-game

View the code changes