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doomrl

DRL (D**m, the Roguelike) is a fast and furious coffee-break Roguelike game, heavily inspired by the popular FPS game 'Doom', by ID Software.

This release is dedicated to *eniMax, and the Jupiter Hell Kickstarter. If you enjoy this Open Source release, please consider pledging!

This FreePascal source code release is provided as-is. Parts of this codebase date back to 2002. Please do not judge! :P

This fork of doomrl

I created this fork with several goals in mind:

  • Make changes that fit the theme of the game and facilitate new gameplay & tactics
  • Merge in features from other forks that make sense
  • Improve documentation, and update changelog with each commit

Changelog

Check out Changelog.md for the latest changes in an easy-to-read table. The newest changes are at the top.

How to build doomrl from the source code

Please read Compiling.md.

Credits

All code is (C) 2003-2016 Kornel Kisielewicz. Code is distributed under the GPL 2.0 license (see LICENSE file in this folder)

All art is (C) 2003-2016 Derek Yu. Art is distributed under the CC-BY-SA 4.0 license (see LICENSE file in the bin/graphics/ folder)

sincerely,

Kornel Kisielewicz of ChaosForge

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DRL variant that focuses on enhancing gameplay

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  • Lua 55.3%
  • Pascal 42.6%
  • AGS Script 1.4%
  • Shell 0.5%
  • Perl 0.2%
  • PHP 0.0%