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TODO.md

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TODO

  • Need to massage the rendering system into a single pipeline and set of bindings.
  • Add a trait for layers? As a kind of an interface.
    • Implement an egui renderer as a special layer.
  • Implement Input

OLD TODOs - below is all from version 1.0

  • New high performance decals will require a major overhaul on the underlying window system.
  • Window Scaling
  • Fill Triangle
  • 3D GFX Extension
  • Mouse position correction (now we can resize window and this needs more work)

Bugs

Done

  • Keyboard input
  • Mouse input (buttons)
  • Pixel Blending
  • Overdraw for circles when alpha blending