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Model "energy" stat as "energy lost" rather than "energy gained" #109

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mattdelsordo opened this issue Jan 20, 2019 · 1 comment
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mattdelsordo commented Jan 20, 2019

Having friendo.energy represent the amount of energy rather than the deficit causes issues when maxEnergy changes due to a levelup.

@mattdelsordo mattdelsordo added the bug Something isn't working label Jan 28, 2019
@mattdelsordo mattdelsordo changed the title Energy should represent energy lost not energy gained Model "energy" stat as "energy lost" rather than "energy gained" Jan 28, 2019
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Rename "energy" to "fatigue" to prevent confusion about this in the code

@mattdelsordo mattdelsordo moved this from To do to In progress in Friendo Development Feb 12, 2019
Friendo Development automation moved this from In progress to Done Feb 12, 2019
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