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Like Reference and Open you should also add a Load method, to load scripts interactively.
fsiSession.EvalInteraction("#load \"MyScript.fsx\"")
becomes
fsiSession.Load("MyScript.fsx")
The text was updated successfully, but these errors were encountered:
Good point! EvalScript actually falls back to that (https://github.com/fsharp/FSharp.Compiler.Service/blob/master/src/fsharp/fsi/fsi.fs#L2119). But having Load as well definitely makes sense.
EvalScript
Load
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Like Reference and Open you should also add a Load method, to load scripts interactively.
becomes
The text was updated successfully, but these errors were encountered: