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Add randomness to health and damage values #3

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MattKolbach opened this issue Dec 6, 2021 · 0 comments
Closed

Add randomness to health and damage values #3

MattKolbach opened this issue Dec 6, 2021 · 0 comments

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@MattKolbach
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Description

  • Start enemies at a random health value between 40 and 60.

  • Start enemies with a random attack value between 10 and 14.

  • Attack damage is random, using the robot's attack value as an upper limit (for example, if the player's attack is 10, their damage range is 7-10).

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