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VKPolygonMapModel.h
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/
VKPolygonMapModel.h
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/*
* Generated by class-dump 3.3.4 (64 bit).
*
* class-dump is Copyright (C) 1997-1998, 2000-2001, 2004-2011 by Steve Nygard.
*/
#import <VectorKit/VKVectorMapModel.h>
@class VGLRenderState;
@interface VKPolygonMapModel : VKVectorMapModel
{
VGLRenderState *_renderState;
BOOL _drawShapes;
struct {
id _field1;
id _field2;
char _field3;
char _field4;
struct _VGLColor _field5;
struct _VGLColor _field6;
float _field7;
unsigned int _field8;
} *_renderSteps;
int _renderStepCount;
int _renderStepMax;
}
@property(nonatomic) BOOL drawShapes; // @synthesize drawShapes=_drawShapes;
- (void)drawCoastlinesWithContext:(id)arg1;
- (void)drawPolygonsWithContext:(id)arg1;
- (void)drawDebugScene:(id)arg1 withContext:(id)arg2;
- (void)drawScene:(id)arg1 withContext:(id)arg2;
- (void)layoutScene:(id)arg1 withContext:(id)arg2;
- (unsigned int)textureSize;
- (unsigned int)mapLayerPosition;
- (void)reset;
- (void)dealloc;
- (id)init;
@end