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Setting FlurryAgent.SetCrashReportingEnabled(true) causes Xamarin Debugger to stop debugging in iOS #11

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paragcjoshi opened this issue Jul 21, 2015 · 0 comments

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@paragcjoshi
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Steps to reproduce.
Create Xamarin iOS project
Add MVVMCross (not sure if this is connected to the issue)
Added
FlurryAgent.SetCrashReportingEnabled(true);
FlurryAgent.SetSessionContinueSeconds(30);
FlurryAgent.SetShowErrorInLogEnabled (true);
FlurryAgent.StartSession("Api Key Here");

Start debugging. Xamarin studio stops debugging with an error that the debugger lost connectivity.

Remove the set crash reporting line and relaunch. Xamarin is able to debug app.

Eg Error messages in app output:

2015-07-21 14:44:09.692 MyApp.iOS[49431:6165934] Error loading /System/Library/Extensions/IOHIDFamily.kext/Contents/PlugIns/IOHIDLib.plugin/Contents/MacOS/IOHIDLib: dlopen(/System/Library/Extensions/IOHIDFamily.kext/Contents/PlugIns/IOHIDLib.plugin/Contents/MacOS/IOHIDLib, 262): no suitable image found. Did find:
/System/Library/Extensions/IOHIDFamily.kext/Contents/PlugIns/IOHIDLib.plugin/Contents/MacOS/IOHIDLib: mach-o, but not built for iOS simulator

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