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levels.py
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levels.py
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"""
Modulo levels.
TODO:
Refatorar as constantes e metodos de criacao dos waves
para classes de inimigos.
"""
import game
import pygame
from wave_manager import Wave
import objairplane
from game import arena, get_resource
from random import randint
import objgun
initialized = 0
file2wave = []
def init(name):
global file2wave
initialized = 1
f = None
try:
f = open(get_resource(name+'.txt'))
except:
print 'Could not open waves mapping file: %s.' % name
raise SystemError
else:
for line in f:
line = line.strip()
if line:
if line[0] == '#': continue
else: file2wave.append(line)
def makewave0(): return None, None
def makewave1():
pos = []
enemies = []
base_pos = [150, arena.top - 350]
for i in range(3):
enemies.append(objairplane.BlueSmallEnemyAirplane())
pos.append([base_pos[0] + 150 * i, base_pos[1]])
return Wave(enemies), tuple(pos)
def makewave2():
pos = []
enemies = []
base_pos = [300, arena.top - 50]
for i in range(4):
enemies.append(objairplane.GreenSmallEnemyAirplane())
pos.append([base_pos[0] - 30 * i, base_pos[1] - 30 * i])
return Wave(enemies), tuple(pos)
def makewave3():
pos = []
enemies = []
base_pos = [100, arena.top - 50*7]
for i in range(4):
enemies.append(objairplane.LightGreenSmallEnemyAirplane())
pos.append([base_pos[0] + 30 * i, base_pos[1] + 50 * i])
return Wave(enemies), tuple(pos)
def makewave4():
waves = []
pos = []
enemies = []
base_pos = [300, arena.top - 50*7]
for i in range(4):
enemies.append(objairplane.YellowSmallEnemyAirplane())
pos.append([base_pos[0] + 30 * i, base_pos[1] + 50 * i])
return Wave(enemies), tuple(pos)
def makewave5():
waves = []
pos = []
enemies = []
base_pos = [500, arena.top - 50]
for i in range(4):
enemies.append(objairplane.GraySmallEnemyAirplane())
pos.append([base_pos[0] + 30 * i, base_pos[1] - 50 * i])
return Wave(enemies), tuple(pos)
def makewave6():
pos = []
enemies = []
base_pos = [100, arena.top - 50*7]
for i in range(2):
enemies.append(objairplane.WarEnemyAirplane(i))
pos.append([base_pos[0] + 400 * i, base_pos[1]])
return Wave(enemies), tuple(pos)
def makewave7():
pos = []
enemies = []
for i in range(3):
enemies.append(objairplane.InvertedBlueSmallEnemyAirplane())
pos.append([140*i+260, arena.bottom+60])
return Wave(enemies), tuple(pos)
def makewave8():
pos = []
enemies = []
for i in range(3):
enemies.append(objairplane.InvertedYellowSmallEnemyAirplane())
pos.append([200*i, arena.bottom+60])
return Wave(enemies), tuple(pos)
def makewave9():
pos = []
enemies = []
for i in range(3):
enemies.append(objairplane.InvertedGreenSmallEnemyAirplane())
pos.append([200*i, arena.bottom+60])
return Wave(enemies), tuple(pos)
def makewave10():
pos = []
enemies = []
for i in range(2):
enemies.append(objairplane.CorsairEnemyAirplane())
pos.append([300*i+180, arena.top - 80])
return Wave(enemies), tuple(pos)
def makewave11():
pos = []
enemies = []
base_pos = [185, -50]
for i in range(2):
enemies.append(objairplane.GunnerEnemyAirplane())
pos.append([base_pos[0] + 120*i , base_pos[1]])
return Wave(enemies), tuple(pos)
def makewave12():
pos = []
enemies = []
enemies.append(objairplane.FighterEnemyAirplane())
pos.append([arena.width/2-45, -80])
return Wave(enemies), tuple(pos)
def makewave13():
pos = []
enemies = []
base_pos = [arena.width-190, -100]
print 'making wave 13'
for i in range(4):
enemies.append(objairplane.GunlessFighterEnemyAirplane(direction=[-1, 1]))
pos.append([base_pos[0] + 45*i, base_pos[1]])
return Wave(enemies), tuple(pos)
def makewave14():
pos = []
enemies = []
base_pos = [190, -100]
for i in range(4):
enemies.append(objairplane.GunlessFighterEnemyAirplane(direction=[1, 1]))
pos.append([base_pos[0] + 45*i, base_pos[1]])
return Wave(enemies), tuple(pos)
def makewave15():
pos = []
enemies = []
base_pos = [500, arena.top - 1000]
for i in range(4):
enemies.append(objairplane.GreenSmallEnemyAirplane())
pos.append([base_pos[0] + 30 * i, base_pos[1] - 30 * i])
return Wave(enemies), tuple(pos)
def make():
global file2wave
if file2wave == []:
return makewave0()
wavetype = file2wave.pop(0)
try:
return globals()['makewave'+wavetype]()
except Exception, e:
print 'Exception in makewave function: ', str(e)
#raise SystemError
def maxwavesperlevel():
global file2wave
j = 0
for wave in file2wave:
wave = wave.strip()
if wave and wave <> '0': j+= 1
return j
def maxlevels():
return 2