/
graph.pjs
254 lines (212 loc) · 5.96 KB
/
graph.pjs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
/***************************************************************
/* Spring
/**************************************************************/
// Usage
// ===========
// Graph g;
// Resource r;
// g.addNode(enterprise = new Node("enterprise", "Enterprise"));
// g.addNode(earth = new Node("earth", "Earth"));
// g.addNode(kirk = new Node("kirk", "Kirk"));
// g.addNode(spock = new Node("spock", "Spock"));
//
// g.addEdge(new Edge(universe, enterprise));
// g.addEdge(new Edge(enterprise, kirk));
// g.addEdge(new Edge(enterprise, spock));
// g.addEdge(new Edge(universe, earth));
// g.addEdge(new Edge(earth, kirk));
class Graph {
ArrayList nodes;
ArrayList edges;
ParticleSystem ps;
Node selectedNode;
boolean dragging = false;
Node dragNode;
float EDGE_LENGTH = 300;
float EDGE_STRENGTH = 0.5;
float SPACER_STRENGTH = 1000;
public Graph() {
nodes = new ArrayList();
edges = new ArrayList();
// Zero gravity, mid-to-low drag
ps = new ParticleSystem(0, 0, 0, 0.1);
ps.setDrag( 0.2 );
}
// gets node by resource id
void getNodeById(String id) {
int i = 0; Node n = null;
while (i < g.nodes.size()) {
if (this.nodes[i].subject.id==id)
return this.nodes[i];
i++;
}
return null;
}
void selectNode(Node n) {
selectedNode.subject.setClosed();
selectedNode = n;
$('aside').html(selectedNode.getSubject().html);
selectedNode.subject.setOpen();
dragging = true;
}
public void setSelectedNode(Node sNode) {
this.selectedNode = sNode;
}
public Node getSelectedNode() {
return this.selectedNode;
}
public void setDragNode(Node n) {
if (this.dragNode != null) {
this.dragNode.setDragging(false);
}
this.dragNode = n;
if (n != null)
n.setDragging(true);
}
public Node getDragNode() {
return this.dragNode;
}
public boolean isDragging() {
return (this.dragNode) ? this.dragging : false
}
public void addEdge(Edge e) {
// Edge exists?
int i = 0; boolean found = false;
while (i < edges.size() && !found) {
found = ((edges.get(i).getFrom() == e.getFrom() && (edges.get(i)).getTo() == e.getTo()) || (edges.get(i).getFrom() == e.getTo() && (edges.get(i)).getTo() == e.getFrom()));
i++;
}
if (!found) {
edges.add(e);
// Add a spring
ps.makeSpring( e.getFrom().getParticle(), e.getTo().getParticle(), EDGE_STRENGTH, EDGE_STRENGTH, EDGE_LENGTH );
e.getTo().getParticle().position().set( mouseX, mouseY, 0 );
}
}
public void addNode(Node n) {
// TODO: Don't allow duplicates
n.setGraph(this);
nodes.add(n);
for ( int i = 0; i < nodes.size(); i++ )
{
if (n!=nodes[i])
ps.makeAttraction( n.getParticle(), nodes[i].getParticle(), -SPACER_STRENGTH, 15 );
}
}
public void removeEdge(Edge e) {
var idx = $.inArray(e, edges);
if (idx>=0)
edges.remove(idx);
}
public void removeNode(Node n) {
// delete concerning springs
ArrayList springs = this.ps.springs.clone();
for (int i=0; i<springs.size(); i++) {
if (n.p == springs[i].a || n.p == springs[i].b)
this.ps.removeSpring(springs[i]);
}
// delete concerning attractions
ArrayList attractions = this.ps.attractions.clone();
for (int i=0; i<attractions.size(); i++) {
if (n.p == attractions[i].a || n.p == attractions[i].b)
this.ps.removeAttraction(attractions[i]);
}
// remove concerning edges
ArrayList edgs = this.edges.clone();
for (int i=0; i<edgs.size(); i++) {
if (n == edgs[i].from || n == edgs[i].to)
removeEdge(edgs[i]);
}
// remove corresponding particle
this.ps.removeParticle(n.p);
// finally remove the node itself
var idx = $.inArray(n, nodes);
if (idx>=0)
nodes.remove(idx);
$("#path li[id=resource_"+idx+"]").remove();
if (nodes.size() == 0) {
console.log("TODO: there are no nodes left. clean it up!");
// clear workspace return;
}
}
public ArrayList getOutgoingEdges(Node n) {
ArrayList outgoingEdges = new ArrayList();
for (int i=0; i < edges.size(); i++) {
Edge e = (Edge)edges.get(i);
if (e.getFrom() == n)
outgoingEdges.add(e);
}
return outgoingEdges;
}
public ArrayList getIncomingEdges(Node n) {
ArrayList incomingEdges = new ArrayList();
for (int i=0; i < edges.size(); i++) {
Edge e = (Edge)edges.get(i);
if (e.getTo() == n)
incomingEdges.add(e);
}
return incomingEdges;
}
public void unVisitNodes() {
for(int i = 0; i < nodes.size(); i++) {
nodes[i].setVisited(false);
}
}
public void depthFirstWalk(Node n, ArrayList result) {
if (!result) {
result = new ArrayList();
unVisitNodes();
}
if (!n.isVisited()) {
n.setVisited(true);
result.add(n);
}
ArrayList edges = n.getOutgoingEdges();
for(int i = 0; i < edges.size(); i++) {
if (!edges.get(i).getTo().isVisited())
depthFirstWalk(edges.get(i).getTo(), result);
}
return result;
}
// Drawing stuff
// *******************************************************************
public void tick() {
ps.tick(1.0);
}
public void draw() {
// Draw edges
for ( int i = 0; i < edges.size(); i++ ) {
Edge e = edges.get(i);
if (e) {
e.update();
e.draw();
}
}
// Draw nodes
for (int i=0; i < nodes.size(); i++) {
if (nodes[i]!=selectedNode)
nodes[i].draw();
}
// Draw selected Node
selectedNode.draw();
// TODO: draw active edgeLabel if currently requested
// Draw edges
for ( int i = 0; i < edges.size(); i++ ) {
Edge e = edges.get(i);
if (e && e.hovering)
e.drawLabel();
}
}
public void checkSelected() {
dragNode = null;
// Iterate over nodes
for (int i=0; i< g.nodes.size(); i++) {
if (nodes[i].mouseOver() && dragNode !== nodes[i]) {
dragNode = nodes[i];
nodes[i].subject.hovering = true;
} else {
nodes[i].subject.hovering = false;
}
}
}
}