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stack.go
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stack.go
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package app
// UIStack is the interface that describes a container that displays its items
// as stacked panels.
//
// EXPERIMENTAL WIDGET.
type UIStack interface {
UI
// Center aligns the items from the center.
Center() UIStack
// Class adds a CSS class to the layout.
Class(c string) UIStack
// Content sets the content with the given UI elements.
Content(elems ...UI) UIStack
// End aligns the items from the end.
End() UIStack
// Stretch tries to make the items occupy all the space.
Stretch() UIStack
// Vertical stacks items vertically.
Vertical() UIStack
}
// Stack creates a container that displays its items as stacked panels.
//
// EXPERIMENTAL WIDGET.
func Stack() UIStack {
return &stack{
Ialignment: "flex-start",
Idirection: "row",
}
}
type stack struct {
Compo
Ialignment string
Iclass string
Idirection string
Icontent []UI
}
func (s *stack) Center() UIStack {
s.Ialignment = "center"
return s
}
func (s *stack) Class(c string) UIStack {
if s.Iclass != "" {
s.Iclass += " "
}
s.Iclass += c
return s
}
func (s *stack) Content(elems ...UI) UIStack {
s.Icontent = FilterUIElems(elems...)
return s
}
func (s *stack) End() UIStack {
s.Ialignment = "flex-end"
return s
}
func (s *stack) Stretch() UIStack {
s.Ialignment = "stretch"
return s
}
func (s *stack) Vertical() UIStack {
s.Idirection = "column"
return s
}
func (s *stack) Render() UI {
return Div().
Class("goapp-stack").
Class(s.Iclass).
Style("flex-direction", s.Idirection).
Style("align-items", s.Ialignment).
Body(s.Icontent...)
}