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update_reason_code.go
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update_reason_code.go
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package models
import (
"encoding/json"
)
// UpdateReasonCode represents a UpdateReasonCode struct.
type UpdateReasonCode struct {
// The unique identifier for the ReasonCode
Code *string `json:"code,omitempty"`
// The friendly summary of what the code signifies
Description *string `json:"description,omitempty"`
// The order that code appears in lists
Position *int `json:"position,omitempty"`
AdditionalProperties map[string]any `json:"_"`
}
// MarshalJSON implements the json.Marshaler interface for UpdateReasonCode.
// It customizes the JSON marshaling process for UpdateReasonCode objects.
func (u UpdateReasonCode) MarshalJSON() (
[]byte,
error) {
return json.Marshal(u.toMap())
}
// toMap converts the UpdateReasonCode object to a map representation for JSON marshaling.
func (u UpdateReasonCode) toMap() map[string]any {
structMap := make(map[string]any)
MapAdditionalProperties(structMap, u.AdditionalProperties)
if u.Code != nil {
structMap["code"] = u.Code
}
if u.Description != nil {
structMap["description"] = u.Description
}
if u.Position != nil {
structMap["position"] = u.Position
}
return structMap
}
// UnmarshalJSON implements the json.Unmarshaler interface for UpdateReasonCode.
// It customizes the JSON unmarshaling process for UpdateReasonCode objects.
func (u *UpdateReasonCode) UnmarshalJSON(input []byte) error {
var temp updateReasonCode
err := json.Unmarshal(input, &temp)
if err != nil {
return err
}
additionalProperties, err := UnmarshalAdditionalProperties(input, "code", "description", "position")
if err != nil {
return err
}
u.AdditionalProperties = additionalProperties
u.Code = temp.Code
u.Description = temp.Description
u.Position = temp.Position
return nil
}
// updateReasonCode is a temporary struct used for validating the fields of UpdateReasonCode.
type updateReasonCode struct {
Code *string `json:"code,omitempty"`
Description *string `json:"description,omitempty"`
Position *int `json:"position,omitempty"`
}