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Rotate front and left facing UVs -90 degrees #3

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merged 1 commit into from Jan 31, 2013

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shama
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@shama shama commented Jan 30, 2013

Currently in voxel-texture I am rotating the front and left textures 90 degrees when loading a texture onto a mesh to compensate for the UVs.

I think it would be more efficient to rotate the UVs on the mesh instead. This change will return UVs rotated -90 degrees for the front and left faces. Thanks!

max-mapper added a commit that referenced this pull request Jan 31, 2013
Rotate front and left facing UVs -90 degrees
@max-mapper max-mapper merged commit ae5c13e into max-mapper:master Jan 31, 2013
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sweet

@shama shama deleted the uvs branch January 31, 2013 03:08
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2 participants