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multiplayer server for voxel-engine
JavaScript
branch: master

Merge pull request #14 from chrisekelley/master

Enabled use of settings sent by client
latest commit befb4dfa13
Max Ogden authored
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index.js Enabled use of settings sent by client
package.json Enabled use of settings sent by client
readme.md Minor typo fix
test.js add test

readme.md

voxel-server

multiplayer server for voxel-engine

Use with voxel-client

If the client sends an object with a settings property, it will use those settings when creating its game instance and will send those instances to other clients that connect.

If the client settings have the property "resetSettings", the server will switch to those. It deletes any game instance and clears the chunkCache.

Get it running on your machine

npm install

Run the start script:

npm start

This gets the server running on port 8080.

explanation

background research:

license

BSD

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