generate voxel terrain using simplex noise
uses the awesome simplex-noise library from @jwagner
this is designed to work out of the box with voxel-engine
npm install voxel-simplex-terrain
var terrain = require('voxel-simplex-terrain')
// initialize your noise, returns a function
var chunkSize = 32
var chunkDistance = 2
var generator = terrain(chunkDistance, chunkSize)
// the returned function is for getting specific chunks
var chunkData = generator([0,0,0], [32,32,32])
chunk data is returned in the format of the voxel module
BSD