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Lab_11.cpp
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Lab_11.cpp
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#include <iostream>
#include <memory>
using namespace std;
class Device
{
public:
Device()
{
cout << "Device Construct (Default) " <<endl;
}
Device(string model)
{
cout << "Device Construct " << model <<endl;
m_model = model;
}
~Device(){ cout << "Device Destruct " << m_model <<endl; }
std::string getModel() { return m_model; }
int getSystemID() { return m_systemID; }
bool getConnStatus() { return m_isConnected; }
void setModel(std::string const model) { m_model = model; }
void setSystemID(int systemID) { m_systemID = systemID; }
void setConnStatus(bool isConnected) { m_isConnected = isConnected; }
protected:
std::string m_model;
private:
int m_systemID = 0;
bool m_isConnected = false;
};
int main()
{
cout << "Begin of main()" << endl;
shared_ptr<Device> devicePtr;
cout << "Device Connection Status:" << devicePtr.get()->getConnStatus() << endl;
cout << "End of main()" << endl;
return 0;
}