/
ease.js
131 lines (116 loc) · 3.89 KB
/
ease.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
/*
* TERMS OF USE - EASING EQUATIONS
*
* Open source under the BSD License.
*
* Copyright 2001 Robert Penner
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* - Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* - Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* - Neither the name of the author nor the names of contributors may be used to
* endorse or promote products derived from this software without specific
* prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
var d3_ease_quad = d3_ease_poly(2),
d3_ease_cubic = d3_ease_poly(3),
d3_ease_default = function() { return d3_ease_identity; };
var d3_ease = d3.map({
linear: d3_ease_default,
poly: d3_ease_poly,
quad: function() { return d3_ease_quad; },
cubic: function() { return d3_ease_cubic; },
sin: function() { return d3_ease_sin; },
exp: function() { return d3_ease_exp; },
circle: function() { return d3_ease_circle; },
elastic: d3_ease_elastic,
back: d3_ease_back,
bounce: function() { return d3_ease_bounce; }
});
var d3_ease_mode = d3.map({
"in": d3_ease_identity,
"out": d3_ease_reverse,
"in-out": d3_ease_reflect,
"out-in": function(f) { return d3_ease_reflect(d3_ease_reverse(f)); }
});
d3.ease = function(name) {
var i = name.indexOf("-"),
t = i >= 0 ? name.substring(0, i) : name,
m = i >= 0 ? name.substring(i + 1) : "in";
t = d3_ease.get(t) || d3_ease_default;
m = d3_ease_mode.get(m) || d3_ease_identity;
return d3_ease_clamp(m(t.apply(null, Array.prototype.slice.call(arguments, 1))));
};
function d3_ease_clamp(f) {
return function(t) {
return t <= 0 ? 0 : t >= 1 ? 1 : f(t);
};
}
function d3_ease_reverse(f) {
return function(t) {
return 1 - f(1 - t);
};
}
function d3_ease_reflect(f) {
return function(t) {
return .5 * (t < .5 ? f(2 * t) : (2 - f(2 - 2 * t)));
};
}
function d3_ease_identity(t) {
return t;
}
function d3_ease_poly(e) {
return function(t) {
return Math.pow(t, e);
};
}
function d3_ease_sin(t) {
return 1 - Math.cos(t * Math.PI / 2);
}
function d3_ease_exp(t) {
return Math.pow(2, 10 * (t - 1));
}
function d3_ease_circle(t) {
return 1 - Math.sqrt(1 - t * t);
}
function d3_ease_elastic(a, p) {
var s;
if (arguments.length < 2) p = 0.45;
if (arguments.length < 1) { a = 1; s = p / 4; }
else s = p / (2 * Math.PI) * Math.asin(1 / a);
return function(t) {
return 1 + a * Math.pow(2, 10 * -t) * Math.sin((t - s) * 2 * Math.PI / p);
};
}
function d3_ease_back(s) {
if (!s) s = 1.70158;
return function(t) {
return t * t * ((s + 1) * t - s);
};
}
function d3_ease_bounce(t) {
return t < 1 / 2.75 ? 7.5625 * t * t
: t < 2 / 2.75 ? 7.5625 * (t -= 1.5 / 2.75) * t + .75
: t < 2.5 / 2.75 ? 7.5625 * (t -= 2.25 / 2.75) * t + .9375
: 7.5625 * (t -= 2.625 / 2.75) * t + .984375;
}