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Replace character example #4

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mbrea-c opened this issue Dec 7, 2023 · 2 comments
Closed

Replace character example #4

mbrea-c opened this issue Dec 7, 2023 · 2 comments
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enhancement New feature or request good first issue Good for newcomers

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@mbrea-c
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mbrea-c commented Dec 7, 2023

The character example is not great: Plenty of candy-wrapper artefacts) are visible in the model during animation (which make the joints look weirdly thin), and I somehow got the walk/run cycle wrong (left arm moves forward while left leg is moving forward and vice versa).

It might be better for now to replace with an example based on the Bevy fox.

@mbrea-c mbrea-c added enhancement New feature or request good first issue Good for newcomers labels Dec 7, 2023
@mbrea-c
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mbrea-c commented Jan 20, 2024

The bevy fox example was introduced in #13, but it does not look great without proper synchronization during blending. I'm keeping the issue open until synchronization is added.

@mbrea-c mbrea-c closed this as completed Jan 20, 2024
@mbrea-c mbrea-c reopened this Jan 20, 2024
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mbrea-c commented Feb 1, 2024

Fixed the default character rig using rigify, reducing the artifacts. Also fixed the walk/run cycle.

@mbrea-c mbrea-c closed this as completed Feb 1, 2024
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Labels
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