/
stall_backend.go
198 lines (176 loc) · 3.83 KB
/
stall_backend.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
// Copyright 2023 The glassdb Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package testkit
import (
"context"
"sync"
"github.com/sourcegraph/conc"
"github.com/mbrt/glassdb/backend"
)
func NewStallBackend(inner backend.Backend) *StallBackend {
res := &StallBackend{
Backend: inner,
}
res.cond = sync.NewCond(&res.m)
return res
}
// StallBackend is a backend where writes can be paused and resumed.
//
// When a write is stalled, it returns immediately with an error. It will complete
// asynchronously only when released.
type StallBackend struct {
backend.Backend
stall bool
release bool
m sync.Mutex
cond *sync.Cond
wg conc.WaitGroup
}
func (b *StallBackend) WaitForStalled() {
b.wg.Wait()
}
func (b *StallBackend) StallWrites() {
b.m.Lock()
b.stall = true
b.release = false
b.m.Unlock()
b.cond.Broadcast()
}
func (b *StallBackend) StopStalling() {
b.m.Lock()
b.stall = false
b.m.Unlock()
b.cond.Broadcast()
}
func (b *StallBackend) ReleaseStalled() {
b.m.Lock()
b.release = true
b.m.Unlock()
b.cond.Broadcast()
}
func (b *StallBackend) SetTagsIf(
ctx context.Context,
path string,
expected backend.Version,
t backend.Tags,
) (backend.Metadata, error) {
b.m.Lock()
if !b.stall {
b.m.Unlock()
return b.Backend.SetTagsIf(ctx, path, expected, t)
}
b.wg.Go(func() {
for !b.release {
b.cond.Wait()
}
b.m.Unlock()
_, _ = b.Backend.SetTagsIf(ctx, path, expected, t)
})
return backend.Metadata{}, context.Canceled
}
func (b *StallBackend) Write(
ctx context.Context,
path string,
value []byte,
t backend.Tags,
) (backend.Metadata, error) {
b.m.Lock()
if !b.stall {
b.m.Unlock()
return b.Backend.Write(ctx, path, value, t)
}
b.wg.Go(func() {
for !b.release {
b.cond.Wait()
}
b.m.Unlock()
_, _ = b.Backend.Write(ctx, path, value, t)
})
return backend.Metadata{}, context.Canceled
}
func (b *StallBackend) WriteIf(
ctx context.Context,
path string,
value []byte,
expected backend.Version,
t backend.Tags,
) (backend.Metadata, error) {
b.m.Lock()
if !b.stall {
b.m.Unlock()
return b.Backend.WriteIf(ctx, path, value, expected, t)
}
b.wg.Go(func() {
for !b.release {
b.cond.Wait()
}
b.m.Unlock()
_, _ = b.Backend.WriteIf(ctx, path, value, expected, t)
})
return backend.Metadata{}, context.Canceled
}
func (b *StallBackend) WriteIfNotExists(
ctx context.Context,
path string,
value []byte,
t backend.Tags,
) (backend.Metadata, error) {
b.m.Lock()
if !b.stall {
b.m.Unlock()
return b.Backend.WriteIfNotExists(ctx, path, value, t)
}
b.wg.Go(func() {
for !b.release {
b.cond.Wait()
}
b.m.Unlock()
_, _ = b.Backend.WriteIfNotExists(ctx, path, value, t)
})
return backend.Metadata{}, context.Canceled
}
func (b *StallBackend) Delete(ctx context.Context, path string) error {
b.m.Lock()
if !b.stall {
b.m.Unlock()
return b.Backend.Delete(ctx, path)
}
b.wg.Go(func() {
for !b.release {
b.cond.Wait()
}
b.m.Unlock()
_ = b.Backend.Delete(ctx, path)
})
return context.Canceled
}
func (b *StallBackend) DeleteIf(
ctx context.Context,
path string,
expected backend.Version,
) error {
b.m.Lock()
if !b.stall {
b.m.Unlock()
return b.Backend.DeleteIf(ctx, path, expected)
}
b.wg.Go(func() {
for !b.release {
b.cond.Wait()
}
b.m.Unlock()
_ = b.Backend.DeleteIf(ctx, path, expected)
})
return context.Canceled
}