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Installing on server side with non-mandatory installation on client side? #21

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Lgmrszd opened this issue Sep 15, 2020 · 3 comments
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@Lgmrszd
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Lgmrszd commented Sep 15, 2020

Use-case scenario: You're hosting modpack, and some players want to install Emoticons and see each other emotes. This would require this mod to be on the server. However, this will also require all players to install it on their clients, even if other players do not want to use this or other cosmetic/qol mods for faster loading times.

@mchorse
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mchorse commented Sep 15, 2020

That’s how Emoticons 0.5 and below worked, but it turned to be too problematic to be used with SpongeForge (or similar mods that add support with server environment), so I removed it in 0.6.

You can implement your own plugin, mod that will be listening and sending packets to Emoticons payload channel. See this release’s change log.

@mchorse mchorse closed this as completed Sep 15, 2020
@Lgmrszd
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Lgmrszd commented Sep 15, 2020

Thanks for informing that quickly. Could you please also update CurseForge page to state that installing on server side requires client side to have a mod as well?

@mchorse
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mchorse commented Sep 15, 2020

Hm, alright, although that should be obvious, but oh well...

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