/
config.yml
40 lines (36 loc) · 1.18 KB
/
config.yml
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# Sentinel plugin configuration file
# Default settings for a new NPC
sentinel defaults:
# Whether 'close quarters' NPCs should chase targets.
close chase target: true
# Whether 'ranged attack' NPCs should chase targets.
ranged chase target: false
# How much damage to do. -1 for calculated values.
damage: -1
# How much armor to have (percentage). -1 for calculated values.
armor: -1
# How much health to have.
health: 20
# Whether this NPC is invincible.
invincible: false
# Attack rate, in ticks.
attack rate: 30
# Heal rate, in ticks.
heal rate: 30
# Whether this NPC fights back.
fightback: true
# Whether this NPC needs ammo to fight with.
needs ammo: false
# Whether the NPC will avoiding damaging non-targets.
safe shot: true
# Default respawn time, in ticks.
respawn time: 100
random:
# What sound to play when the "spectral" attack is used.
spectral sound: ENTITY_VILLAGER_YES
# Whether to use 'workaround' mode of fist damage.
workaround damage: false
# How fast to recalculate, in ticks.
update rate: 10
# Do not touch!
config version: 2