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Null move dynamic reduction based on value
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After 994 games at 1+0

Mod vs Orig +244 =521 -229 50.75%  504.5/994 +5 ELO

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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mcostalba committed Nov 14, 2009
1 parent a530fc2 commit 314faa9
Showing 1 changed file with 7 additions and 1 deletion.
8 changes: 7 additions & 1 deletion src/search.cpp
Expand Up @@ -1314,7 +1314,13 @@ namespace {
ss[ply].currentMove = MOVE_NULL;

pos.do_null_move(st);
int R = (depth >= 5 * OnePly ? 4 : 3); // Null move dynamic reduction

// Null move dynamic reduction based on depth
int R = (depth >= 5 * OnePly ? 4 : 3);

// Null move dynamic reduction based on value
if (approximateEval - beta > PawnValueMidgame)
R++;

nullValue = -search(pos, ss, -(beta-1), depth-R*OnePly, ply+1, false, threadID);

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