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DragonBones Fork

So dragon bones is dead. I took some time to take the code from https://github.com/DragonBones/DragonBonesJS and

  1. updated it to modern js
  2. updated it to pixi 6
  3. applied a few pull requests hanging on DragonBonesJS
  4. removed shared ticker support as I don't want that ticker dependency
  5. changed armature display to use Container instead of Sprite
  6. wtf was even going on in WorldClock, refactored it
  7. added stopped to IAnimatable that blocks advanceTime calls
  8. changed PixiFactory.buildArmatureDisplay to allow for creating armatures not bound to a clock
  9. made so child armatures are updated on advanceTime when clock is not set

now you can import { PixiFactory } from "@md5crypt/dragonbones-pixi" like a normal person