/
piece.rb
158 lines (129 loc) · 3.07 KB
/
piece.rb
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class InvalidMoveError < IOError
end
class Piece
ALL_SLIDE_DELTAS = [[-1, -1], [-1, 1], [1, -1], [1, 1]]
ALL_JUMP_DELTAS = [[-2, -2], [-2, 2], [2, -2], [2, 2]]
attr_reader :color
attr_accessor :pos
def initialize(board, color, pos, king = false)
@board, @color, @pos = board, color, pos
@board[pos] = self
@king = king
@slide_deltas = slide_deltas
@jump_deltas = jump_deltas
end
def perform_moves(*moves)
if valid_move_seq?(*moves)
perform_moves!(*moves)
else
raise InvalidMoveError.new "That is not a valid sequence of moves."
end
nil
end
def perform_moves!(*moves)
raise InvalidMoveError.new "Input positions of moves!" if moves.size == 0
if moves.size == 1
begin
perform_slide(moves.flatten)
rescue InvalidMoveError
perform_jump(moves.flatten)
end
else
moves.each do |move|
perform_jump(move)
end
end
nil
end
def perform_slide(end_pos)
if slide_moves.include?(end_pos)
@board[@pos], @board[end_pos] = EmptySpace, self
@pos = end_pos
else
raise InvalidMoveError.new "You can't move there."
end
nil
end
def perform_jump(end_pos)
middle_pos = middle_pos(@pos, end_pos)
if jump_moves.include?(end_pos)
@board[@pos], @board[middle_pos] = EmptySpace, EmptySpace
@board[end_pos] = self
@pos = end_pos
else
raise InvalidMoveError.new "You can't move there."
end
nil
end
def slide_moves
moves = moves(@slide_deltas)
moves.select { |move| @board[move].nil? }
end
def jump_moves
moves(@jump_deltas).select do |move|
@board[move].nil? &&
@board[middle_pos(@pos, move)].is_enemy?(@color)
end
end
def make_king
@slide_deltas = ALL_SLIDE_DELTAS
@jump_deltas = ALL_JUMP_DELTAS
@king = true
end
def king?
@king
end
def is_enemy?(color)
@color != color
end
def start_moving
@moving = true
end
def stop_moving
@moving = false
end
def to_s
result = ""
unless king?
result = @color == :red ? "●".colorize(:red) : "●"
else
result = @color == :red ? "◎".colorize(:red) : "◎"
end
result = result.blink if @moving
result
end
private
def slide_deltas
return ALL_SLIDE_DELTAS if king?
@color == :red ? ALL_SLIDE_DELTAS.take(2) : ALL_SLIDE_DELTAS.drop(2)
end
def jump_deltas
return ALL_JUMP_DELTAS if king?
@color == :red ? ALL_JUMP_DELTAS.take(2) : ALL_JUMP_DELTAS.drop(2)
end
def valid_move_seq?(*moves)
dup_board = @board.dup
dup_self = dup_board[@pos]
begin
dup_self.perform_moves!(*moves)
rescue InvalidMoveError
return false
end
true
end
def moves(deltas)
moves = []
deltas.each do |delta|
moves << @pos.add_delta(delta)
end
moves.select { |move| move.all? { |pos| @board.on_board?(pos)}}
end
def middle_pos(pos1, pos2)
[(pos1[0] + pos2[0]) / 2, (pos1[1] + pos2[1]) / 2]
end
end
class Array
def add_delta(delta)
[self[0] + delta[0], self[1] + delta[1]]
end
end