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Changelog for Build 106 #108

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Mgamerz opened this issue Jun 6, 2020 · 0 comments
Closed

Changelog for Build 106 #108

Mgamerz opened this issue Jun 6, 2020 · 0 comments

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@Mgamerz
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Mgamerz commented Jun 6, 2020

Build 106 is mostly a bugfix and QOL release.

New features

  • Added 'check all mods for updates' option in Mod Management
  • Installation Information/Modified SFARs tab now has option to restore only SP or MP SFARs
  • Hold 'shift' when deleting an installed DLC mod to bypass the confirmation dialog
  • Alternate DLC 'DLCRequirements' now supports official task headers as items in the list

Changed features

  • Restoring SFARs will now do them serially instead of in parallel
  • Installed DLC mods are now ordered by human name rather than DLC folder name
  • Logged many more areas where things could cause problems: ObjectInfos failing to load, failed to download moddesc.ini, etc
  • Added settings.ini option: WebclientTimeout
  • GameTarget objects don't try to load if the directory doesn't exist, which should clean up the logs a bit

Bugfixes

  • Fix ModMaker Compiler crashing the application if your backup is of a single-language edition of ME3
  • Build system was fully updated to .NET Core 3.1 which hopefully will fully stamp out the partially deleted appdata issue
  • Fix issue where app may crash if the ASI manifest cannot be cached
@Mgamerz Mgamerz closed this as completed Jun 10, 2020
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