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Either the volume attribute or the muted attribute has changed. Fired **after** the relevant attribute's setter has returned.
but the Silverlight version of the player seems to send volumechange event before the new value is actually set:
// src/silverlight/MainPage.xaml.cs:318
public void setVolume(Double volume) {
...
SendEvent("volumechange");
media.Volume = volume;
and
// src/silverlight/MainPage.xaml.cs:327
public void setMuted(bool isMuted) {
...
SendEvent("volumechange");
media.IsMuted = isMuted;
The text was updated successfully, but these errors were encountered:
The w3c spec says:
The text was updated successfully, but these errors were encountered: