I'm a spanish developer who started programming BASIC in a Spectrum +2A when I was 11.
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SuperMarioClone
SuperMarioClone PublicFree implementation of the Super Mario World game engine, done in C# with Tilengine
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TilenginePythonPlatformer
TilenginePythonPlatformer PublicTilengine platformer in python
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FBTilengine
FBTilengine PublicFreeBasic binding for the Tilengine 2D retro graphics engine
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