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DirectoryGenerator.cs
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DirectoryGenerator.cs
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//
// DirectoryGenerator.cs
//
// Author:
// Pierrick Caillon <pierrick@megami.fr>
//
// Copyright (c) 2011 Pierrick Caillon
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace zipdirfs
{
static class DirectoryGenerator
{
public static Node Generate(System.IO.DirectoryInfo directory, bool recursive)
{
Node node = new Node();
foreach (var subdirectory in directory.EnumerateDirectories())
{
Entry dirEntry = new Entry(subdirectory);
node.Nodes.Add(dirEntry);
if (recursive)
{
dirEntry.Node = Generate(subdirectory, recursive);
dirEntry.UpdateSize();
}
}
foreach (var file in directory.EnumerateFiles())
{
Entry fileEntry = new Entry(file, IsZipFile(file));
node.Nodes.Add(fileEntry);
if ((fileEntry.Kind == EntryKind.ZipFile) && recursive)
{
fileEntry.Node = ZipFileGenerator.Generate(file);
fileEntry.UpdateSize();
}
}
return node;
}
public static void Update(System.IO.DirectoryInfo directory, Node node)
{
IDictionary<string, Entry> entries = new Dictionary<string, Entry>(node.Nodes.Count);
foreach (var entry in node.Nodes)
{
entries.Add(entry.Name, entry);
}
foreach (var subdirectory in directory.EnumerateDirectories())
{
if (entries.ContainsKey(subdirectory.Name))
{
entries.Remove(subdirectory.Name);
}
else
{
Entry dirEntry = new Entry(subdirectory);
node.Nodes.Add(dirEntry);
}
}
foreach (var file in directory.EnumerateFiles())
{
if (entries.ContainsKey(file.Name))
{
Entry fileEntry = entries[file.Name];
entries.Remove(file.Name);
if (fileEntry.LastWriteTime < file.LastWriteTime)
{
node.Nodes.Remove(fileEntry);
node.Nodes.Add(new Entry(file, IsZipFile(file)));
}
}
else
{
node.Nodes.Add(new Entry(file, IsZipFile(file)));
}
}
foreach (var entryPair in entries)
{
node.Nodes.Remove(entryPair.Value);
}
}
public static bool IsZipFile(System.IO.FileInfo file)
{
try
{
new ICSharpCode.SharpZipLib.Zip.ZipFile(file.FullName).Close();
}
catch (ICSharpCode.SharpZipLib.Zip.ZipException)
{
return false;
}
return true;
}
public static IEnumerable<System.IO.DirectoryInfo> EnumerateDirectories(this System.IO.DirectoryInfo di)
{
return di.GetDirectories();
}
public static IEnumerable<System.IO.FileInfo> EnumerateFiles(this System.IO.DirectoryInfo di)
{
return di.GetFiles();
}
}
}