Skip to content

Latest commit

 

History

History
53 lines (37 loc) · 2.47 KB

README.md

File metadata and controls

53 lines (37 loc) · 2.47 KB

forgottenserver

The Forgotten Server is a free and open-source MMORPG server emulator written in C++. It is a fork of the OpenTibia Server project. To connect to the server, you can use OTClient, OpenTibiaUnity or The Forgotten Client(work in progress).

Features

  • Attached Effect Support
  • Shader Support

sample

item:setShader(<shader name>)
creature:setShader(<shader name>)
creature:attachEffectById(<effect id>, <temporary>(true | false)) -- Temporary = does not save in character
note: use storage to save a permanent effect on the player.
-- Sample
local EFFECT_STORAGE = 80000

player:setStorageValue(EFFECT_STORAGE, 7)
.
.
.
local effectId = player:getStorageValue(EFFECT_STORAGE)
if effectId ~= nil then
creature:attachEffectById(effectId)
end

Getting Started

Support

If you need help, please visit the support forum on OTLand. Our issue tracker is not a support forum, and using it as one will result in your issue being closed. If you were unable to get assistance in the support forum, you should consider becoming a premium user on OTLand which grants you access to the premium support forum and supports OTLand financially.

Issues

We use the issue tracker on GitHub. Keep in mind that everyone who is watching the repository gets notified by e-mail when there is activity, so be thoughtful and avoid writing comments that aren't meaningful for an issue (e.g. "+1"). If you'd like for an issue to be fixed faster, you should either fix it yourself and submit a pull request, or place a bounty on the issue.

Repository

This repository isn't a simple fork from the main repository because it's conception is to deliver heavily optimization on the project by going to even breaking backward compatiblity if needed.

Donation

If you like what I'm doing you can donate me :)

paypal