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RoguePhayze.cs
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RoguePhayze.cs
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using BTD_Mod_Helper.Api.Bloons;
using BTD6Rogue;
using Il2CppAssets.Scripts.Models.Bloons;
namespace Phayze;
public class PoppableRoguePhayze1 : ModBloon { public override string BaseBloon => "Phayze1"; public override void ModifyBaseBloonModel(BloonModel bloonModel) { PhayzeConfig.ApplyPhayzeSettings(bloonModel, "Poppable", 0); } }
public class PoppableRoguePhayze2 : ModBloon { public override string BaseBloon => "Phayze1"; public override void ModifyBaseBloonModel(BloonModel bloonModel) { PhayzeConfig.ApplyPhayzeSettings(bloonModel, "Poppable", 1); } }
public class PoppableRoguePhayze3 : ModBloon { public override string BaseBloon => "Phayze2"; public override void ModifyBaseBloonModel(BloonModel bloonModel) { PhayzeConfig.ApplyPhayzeSettings(bloonModel, "Poppable", 2); } }
public class PoppableRoguePhayze4 : ModBloon { public override string BaseBloon => "Phayze3"; public override void ModifyBaseBloonModel(BloonModel bloonModel) { PhayzeConfig.ApplyPhayzeSettings(bloonModel, "Poppable", 3); } }
public class PoppableRoguePhayze5 : ModBloon { public override string BaseBloon => "Phayze4"; public override void ModifyBaseBloonModel(BloonModel bloonModel) { PhayzeConfig.ApplyPhayzeSettings(bloonModel, "Poppable", 4); } }
public class PoppableRoguePhayze6 : ModBloon { public override string BaseBloon => "Phayze5"; public override void ModifyBaseBloonModel(BloonModel bloonModel) { PhayzeConfig.ApplyPhayzeSettings(bloonModel, "Poppable", 5); } }
public class EasyRoguePhayze1 : ModBloon { public override string BaseBloon => "Phayze1"; public override void ModifyBaseBloonModel(BloonModel bloonModel) { PhayzeConfig.ApplyPhayzeSettings(bloonModel, "Easy", 0); } }
public class EasyRoguePhayze2 : ModBloon { public override string BaseBloon => "Phayze1"; public override void ModifyBaseBloonModel(BloonModel bloonModel) { PhayzeConfig.ApplyPhayzeSettings(bloonModel, "Easy", 1); } }
public class EasyRoguePhayze3 : ModBloon { public override string BaseBloon => "Phayze2"; public override void ModifyBaseBloonModel(BloonModel bloonModel) { PhayzeConfig.ApplyPhayzeSettings(bloonModel, "Easy", 2); } }
public class EasyRoguePhayze4 : ModBloon { public override string BaseBloon => "Phayze3"; public override void ModifyBaseBloonModel(BloonModel bloonModel) { PhayzeConfig.ApplyPhayzeSettings(bloonModel, "Easy", 3); } }
public class EasyRoguePhayze5 : ModBloon { public override string BaseBloon => "Phayze4"; public override void ModifyBaseBloonModel(BloonModel bloonModel) { PhayzeConfig.ApplyPhayzeSettings(bloonModel, "Easy", 4); } }
public class EasyRoguePhayze6 : ModBloon { public override string BaseBloon => "Phayze5"; public override void ModifyBaseBloonModel(BloonModel bloonModel) { PhayzeConfig.ApplyPhayzeSettings(bloonModel, "Easy", 5); } }
public class MediumRoguePhayze1 : ModBloon { public override string BaseBloon => "Phayze1"; public override void ModifyBaseBloonModel(BloonModel bloonModel) { PhayzeConfig.ApplyPhayzeSettings(bloonModel, "Medium", 0); } }
public class MediumRoguePhayze2 : ModBloon { public override string BaseBloon => "Phayze1"; public override void ModifyBaseBloonModel(BloonModel bloonModel) { PhayzeConfig.ApplyPhayzeSettings(bloonModel, "Medium", 1); } }
public class MediumRoguePhayze3 : ModBloon { public override string BaseBloon => "Phayze2"; public override void ModifyBaseBloonModel(BloonModel bloonModel) { PhayzeConfig.ApplyPhayzeSettings(bloonModel, "Medium", 2); } }
public class MediumRoguePhayze4 : ModBloon { public override string BaseBloon => "Phayze3"; public override void ModifyBaseBloonModel(BloonModel bloonModel) { PhayzeConfig.ApplyPhayzeSettings(bloonModel, "Medium", 3); } }
public class MediumRoguePhayze5 : ModBloon { public override string BaseBloon => "Phayze4"; public override void ModifyBaseBloonModel(BloonModel bloonModel) { PhayzeConfig.ApplyPhayzeSettings(bloonModel, "Medium", 4); } }
public class MediumRoguePhayze6 : ModBloon { public override string BaseBloon => "Phayze5"; public override void ModifyBaseBloonModel(BloonModel bloonModel) { PhayzeConfig.ApplyPhayzeSettings(bloonModel, "Medium", 5); } }
public class HardRoguePhayze1 : ModBloon { public override string BaseBloon => "Phayze1"; public override void ModifyBaseBloonModel(BloonModel bloonModel) { PhayzeConfig.ApplyPhayzeSettings(bloonModel, "Hard", 0); } }
public class HardRoguePhayze2 : ModBloon { public override string BaseBloon => "Phayze1"; public override void ModifyBaseBloonModel(BloonModel bloonModel) { PhayzeConfig.ApplyPhayzeSettings(bloonModel, "Hard", 1); } }
public class HardRoguePhayze3 : ModBloon { public override string BaseBloon => "Phayze2"; public override void ModifyBaseBloonModel(BloonModel bloonModel) { PhayzeConfig.ApplyPhayzeSettings(bloonModel, "Hard", 2); } }
public class HardRoguePhayze4 : ModBloon { public override string BaseBloon => "Phayze3"; public override void ModifyBaseBloonModel(BloonModel bloonModel) { PhayzeConfig.ApplyPhayzeSettings(bloonModel, "Hard", 3); } }
public class HardRoguePhayze5 : ModBloon { public override string BaseBloon => "Phayze4"; public override void ModifyBaseBloonModel(BloonModel bloonModel) { PhayzeConfig.ApplyPhayzeSettings(bloonModel, "Hard", 4); } }
public class HardRoguePhayze6 : ModBloon { public override string BaseBloon => "Phayze5"; public override void ModifyBaseBloonModel(BloonModel bloonModel) { PhayzeConfig.ApplyPhayzeSettings(bloonModel, "Hard", 5); } }
public class ImpoppableRoguePhayze1 : ModBloon { public override string BaseBloon => "Phayze1"; public override void ModifyBaseBloonModel(BloonModel bloonModel) { PhayzeConfig.ApplyPhayzeSettings(bloonModel, "Impoppable", 0); } }
public class ImpoppableRoguePhayze2 : ModBloon { public override string BaseBloon => "Phayze1"; public override void ModifyBaseBloonModel(BloonModel bloonModel) { PhayzeConfig.ApplyPhayzeSettings(bloonModel, "Impoppable", 1); } }
public class ImpoppableRoguePhayze3 : ModBloon { public override string BaseBloon => "Phayze2"; public override void ModifyBaseBloonModel(BloonModel bloonModel) { PhayzeConfig.ApplyPhayzeSettings(bloonModel, "Impoppable", 2); } }
public class ImpoppableRoguePhayze4 : ModBloon { public override string BaseBloon => "Phayze3"; public override void ModifyBaseBloonModel(BloonModel bloonModel) { PhayzeConfig.ApplyPhayzeSettings(bloonModel, "Impoppable", 3); } }
public class ImpoppableRoguePhayze5 : ModBloon { public override string BaseBloon => "Phayze4"; public override void ModifyBaseBloonModel(BloonModel bloonModel) { PhayzeConfig.ApplyPhayzeSettings(bloonModel, "Impoppable", 4); } }
public class ImpoppableRoguePhayze6 : ModBloon { public override string BaseBloon => "Phayze5"; public override void ModifyBaseBloonModel(BloonModel bloonModel) { PhayzeConfig.ApplyPhayzeSettings(bloonModel, "Impoppable", 5); } }