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This test doesn't seem to do anything at all. Perhaps local replica doesn't have the functionality, or perhaps heartbeat doesn't at all do what I think it does.
import Debug "mo:base/Debug";
actor {
public shared func canister_heartbeat () : async () {
Debug.print("bumbum");
};
};
We need to know if heartbeat will work for polling game canisters every minute or couple of minutes. Technical doc.
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