You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
{{ message }}
This repository has been archived by the owner on Jun 16, 2019. It is now read-only.
On initial setup, it asks me to configure games by finding the engine directory. GtkRadiant 1.6 is installed on C:\ but my Q3 dev stuff is on D:. The interface won't let me browse to the D:\ drive of my computer, listing only the subdirectories on the C:\ drive. I can manually type in the location and it works, but a little annoying none-the-less.
The text was updated successfully, but these errors were encountered:
To be clear, other drives do show up, just not in the drop down menu as you would expect. The file browser is a little unconventional and not intuitive. See the following screenshot:
Looking into the source, it's using gtk_file_selection_new() which is pretty much responsible for the whole dialog. It's deprecated and can (probably should) be replaced with gtk_file_chooser_dialog_new(). I did this already with the other in-editor file open/save dialogs. The GTK family of such i/o dialogs leave a lot to be desired.
IMHO on win32 it would ideally use the platforms native dialog.
Sign up for freeto subscribe to this conversation on GitHub.
Already have an account?
Sign in.
Reported by User:
The text was updated successfully, but these errors were encountered: