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Towers broadcast distress signals #20

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gopenshaw opened this issue Jan 19, 2015 · 1 comment
Closed

Towers broadcast distress signals #20

gopenshaw opened this issue Jan 19, 2015 · 1 comment

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@gopenshaw
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Currently, Miners and Soldiers will broadcast distress signals if they see an enemy.

Let's have towers broadcast distress signals, so we get earlier warning.

gopenshaw added a commit that referenced this issue Jan 19, 2015
I am hoping this will help with #19 because soldiers are no longer so tied to the miner radius. On voracious, the miner radius
was forcing the soldiers to move a certain distance from the hq, which put them in odd places. By having the soldiers move less and respond to enemies more,
I am hoping they will be better placed for early defense.

Towers are broadcasting "enemy spotted!". See issue #20. For now, this is separate from the distress signal logic.
@gopenshaw
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This is implemented and working OK.

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