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earls-quest

A real-world hiking* map** using unreal engine.

The Goal of this Project

... is to provide a visually pleasing, functional map to plan your trips to the outside.

Features:

  • Unreal Engine Procedural Mesh
  • Open3D integration (not in VCS due to file size limitations)
  • Multithreaded Height-JPEG to Triangle Mesh conversion
  • Terrain based coloring

Up Next

  • Refactoring: Remove "AChunk" in Favor of one ProceduralMesh Component living in ChunkWorld
  • Less Crashes
  • WASD movement
  • mush more ...

* does not contain any features to support hiking yet.
** barely a functioning map at the current state