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[Editor] Model importing scale #26
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Ill look into this one, hopefully it goes a bit more smoothly than the other bug 😅 |
Awesome thanks! It would be done inside ModelImporter.cs Reading the issue i linked above it might be something like: |
Let me know if you need a some models to test |
I tried adding the rootnode stuff but im not sure it worked. I'll have to look more into it tomorrow, I'm a little in over my head here but ill figure it out. How have you been importing the objects? I've just been putting it in the folder and going into the editor and dragging and dropping. Is there another way to import? |
That is the correct way, for now, you might have to restart the editor for it to properly import the model. |
Might be more to this then I initially thought. |
Added a GlobalScale flag for ModelImporter which may help some cases |
FBX files and some others seem to import with drastically weird scales
Seems to be related to: assimp/assimp#2166
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