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0 durability tools cause ctd. #51

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Roonas opened this issue Mar 24, 2019 · 0 comments
Closed

0 durability tools cause ctd. #51

Roonas opened this issue Mar 24, 2019 · 0 comments

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@Roonas
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Roonas commented Mar 24, 2019

Upon reaching 0 durability on a tool, specifically an axe/adze combination, the game crashes to the desktop if you attempt to break a block after the tool registers as "broken." Its evident the game does not want a 0 durability tool to be continued to be used as it throws:
java.lang.IllegalArgumentException: bound must be positive. Consider implementing the TiCon method of handling "broken" tools.

Full report included here: https://pastebin.com/WDdYNqH7

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