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creation of _blinkTiming leaks memory is object is set from blink to on to blink. The destruction is also unchecked so calling clear after only calling on will try to free unallocated memory. Better to use a fixed array for the blink pattern.
The text was updated successfully, but these errors were encountered:
creation of _blinkTiming leaks memory is object is set from blink to on to blink. The destruction is also unchecked so calling clear after only calling on will try to free unallocated memory. Better to use a fixed array for the blink pattern.
The text was updated successfully, but these errors were encountered: