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Description
DXC crashes internally during pixel shader compilation. This shader used to work with a previous DXC version (I think it was v1.7.2308) but seems to be broken in latest.
Actual Behavior
Shouldn't crash. I think it's valid HLSL, but then again it's legacy code so I'm not sure what it actually does. If it's invalid code then it should give an error instead.
Environment
DXC version: v1.8.2403
Host Operating System: N/A
The text was updated successfully, but these errors were encountered:
This is a different manifestation of #6410. We're working on getting out the low-risk quick fix in the 1.8.2403.1 release tracked as #6420. We haven't figured out the correct long-term fix, so this bug will persist in main for a short time while we work that out.
Description
DXC crashes internally during pixel shader compilation. This shader used to work with a previous DXC version (I think it was v1.7.2308) but seems to be broken in latest.
Steps to Reproduce
dxc -E PS -T ps_6_3 crash.hlsl
Actual Behavior
Shouldn't crash. I think it's valid HLSL, but then again it's legacy code so I'm not sure what it actually does. If it's invalid code then it should give an error instead.
Environment
The text was updated successfully, but these errors were encountered: