-
Notifications
You must be signed in to change notification settings - Fork 49
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Microsoft Holographic AppRemoting Runtime runtime version 2.8.1 #79
Comments
I can repro this and am investigating |
I am still investigating, but you can try this to unblock yourself for now: Microsoft-OpenXR-Unreal/MsftOpenXRGame/Plugins/MicrosoftOpenXR/Source/NuGetModule/packages.config Line 6 in 8e3763b
To this: Then delete the Plugins/MicrosoftOpenXR/Intermediate and Plugins/MicrosoftOpenXR/Binaries directories, regenerate your project's Visual Studio project files, and build your project again. The remoting runtime and player should be backwards compatible, but the older version seems to be causing some of this issue. I am still investigating because I do occasionally still see this when using 2.8.1, and this should work with 2.8.0. You may also be hitting this issue, which has some workarounds: |
This has unfortunately stopped reproing for me for now, but here are some more things to check on your end:
|
I'm trying to switch a UE 5.0.3 Project over from using Windows Mixed Reality to the MicrosoftOpenXR Plugin and use holographic remoting. Currently, I'm able to use holographic remoting in the editor to test my project but when i package for windows development and run the application will crash.
arnocMain.exe SampleLevel -game "-HoloLensRemoting=192.168.1.71" -log
I Have OpenXR Tools for Windows Mixed Reality
Windows Mixed Reality Runtime version 111.2206.16002
The text was updated successfully, but these errors were encountered: