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Remove SpatialMappingComponents #146

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angelaHillier opened this issue Aug 1, 2016 · 1 comment
Closed

Remove SpatialMappingComponents #146

angelaHillier opened this issue Aug 1, 2016 · 1 comment
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@angelaHillier
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SpatialMappingComponents, which includes the SpatialMappingRenderer and SpatialMappingCollider are no longer necessary, as these components are now built into Unity.

The proposed plan is to remove the components from the HoloToolkit, but keep and update the test scene to use the built-in Unity components.

@angelaHillier angelaHillier self-assigned this Aug 1, 2016
@angelaHillier angelaHillier mentioned this issue Aug 1, 2016
@angelaHillier
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Test scene was moved into the HoloToolkit-Examples folder and updated to use the new SpatialMappingCollider and SpatialMappingRenderer components that are provided by Unity.

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