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Xbox thumb sticks raise input changed events even though I'm not touching them #4366

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luis-valverde-ms opened this issue May 15, 2019 · 1 comment

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@luis-valverde-ms
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This is happening because the Unity input axes created by MRTK that are used to read the thumb stick values have a dead zone of 0.001 instead of the default of 0.19 used by Unity for the pre-created Horizontal and Vertical axes. See ControllerMappingLibrary.UnityInputManagerAxes and XboxController.DefaultInteractions.

I'd like to have those axes created with the Unity dead zone value instead.

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