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This is happening because the Unity input axes created by MRTK that are used to read the thumb stick values have a dead zone of 0.001 instead of the default of 0.19 used by Unity for the pre-created Horizontal and Vertical axes. See ControllerMappingLibrary.UnityInputManagerAxes and XboxController.DefaultInteractions.
I'd like to have those axes created with the Unity dead zone value instead.
The text was updated successfully, but these errors were encountered:
This is happening because the Unity input axes created by MRTK that are used to read the thumb stick values have a dead zone of 0.001 instead of the default of 0.19 used by Unity for the pre-created Horizontal and Vertical axes. See
ControllerMappingLibrary.UnityInputManagerAxes
andXboxController.DefaultInteractions
.I'd like to have those axes created with the Unity dead zone value instead.
The text was updated successfully, but these errors were encountered: