/
Resources.Designer.cs
756 lines (671 loc) · 29.2 KB
/
Resources.Designer.cs
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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace Microsoft.PowerToys.Run.Plugin.System.Properties {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Microsoft.PowerToys.Run.Plugin.System.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to Show a dialog to confirm system commands.
/// </summary>
internal static string confirm_system_commands {
get {
return ResourceManager.GetString("confirm_system_commands", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Adapter details.
/// </summary>
internal static string Microsoft_plugin_sys_AdapterDetails {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_AdapterDetails", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Adapter name.
/// </summary>
internal static string Microsoft_plugin_sys_AdapterName {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_AdapterName", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Cable.
/// </summary>
internal static string Microsoft_plugin_sys_Cable {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_Cable", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Please confirm..
/// </summary>
internal static string Microsoft_plugin_sys_confirmation {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_confirmation", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Connected.
/// </summary>
internal static string Microsoft_plugin_sys_Connected {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_Connected", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Connection details.
/// </summary>
internal static string Microsoft_plugin_sys_ConnectionDetails {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_ConnectionDetails", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Connection name.
/// </summary>
internal static string Microsoft_plugin_sys_ConnectionName {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_ConnectionName", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Copy details (Ctrl+C).
/// </summary>
internal static string Microsoft_plugin_sys_CopyDetails {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_CopyDetails", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to DHCP servers.
/// </summary>
internal static string Microsoft_plugin_sys_Dhcp {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_Dhcp", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Disconnected.
/// </summary>
internal static string Microsoft_plugin_sys_Disconnected {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_Disconnected", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to DNS servers.
/// </summary>
internal static string Microsoft_plugin_sys_Dns {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_Dns", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Default Gateway.
/// </summary>
internal static string Microsoft_plugin_sys_Gateways {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_Gateways", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to {0} Gbps.
/// </summary>
internal static string Microsoft_plugin_sys_Gbps {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_Gbps", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Hibernate.
/// </summary>
internal static string Microsoft_plugin_sys_hibernate {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_hibernate", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to You are about to put this computer into hibernation, are you sure?.
/// </summary>
internal static string Microsoft_plugin_sys_hibernate_confirmation {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_hibernate_confirmation", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Hibernate computer.
/// </summary>
internal static string Microsoft_plugin_sys_hibernate_description {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_hibernate_description", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to IPv4 address of {0}.
/// </summary>
internal static string Microsoft_plugin_sys_ip4_description {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_ip4_description", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to IPv4 address.
/// </summary>
internal static string Microsoft_plugin_sys_Ip4Address {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_Ip4Address", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to IPv4 subnet mask.
/// </summary>
internal static string Microsoft_plugin_sys_Ip4SubnetMask {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_Ip4SubnetMask", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to IPv6 address of {0}.
/// </summary>
internal static string Microsoft_plugin_sys_ip6_description {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_ip6_description", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to IPv6 Address.
/// </summary>
internal static string Microsoft_plugin_sys_Ip6Address {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_Ip6Address", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to IPv6 link-local address.
/// </summary>
internal static string Microsoft_plugin_sys_Ip6Link {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_Ip6Link", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to IPv6 site-local address.
/// </summary>
internal static string Microsoft_plugin_sys_Ip6Site {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_Ip6Site", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to IPv6 temporary address.
/// </summary>
internal static string Microsoft_plugin_sys_Ip6Temp {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_Ip6Temp", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to IPv6 unique local address.
/// </summary>
internal static string Microsoft_plugin_sys_Ip6Unique {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_Ip6Unique", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Lock.
/// </summary>
internal static string Microsoft_plugin_sys_lock {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_lock", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to You are about to lock this computer, are you sure?.
/// </summary>
internal static string Microsoft_plugin_sys_lock_confirmation {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_lock_confirmation", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Lock computer.
/// </summary>
internal static string Microsoft_plugin_sys_lock_description {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_lock_description", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Loopback.
/// </summary>
internal static string Microsoft_plugin_sys_Loopback {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_Loopback", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to MAC address of {0} ({1}).
/// </summary>
internal static string Microsoft_plugin_sys_mac_description {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_mac_description", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to {0} Mbps.
/// </summary>
internal static string Microsoft_plugin_sys_Mbps {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_Mbps", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Mobile broadband.
/// </summary>
internal static string Microsoft_plugin_sys_MobileBroadband {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_MobileBroadband", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Physical address (MAC).
/// </summary>
internal static string Microsoft_plugin_sys_PhysicalAddress {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_PhysicalAddress", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Executes system commands (e.g. 'shutdown', 'lock', 'sleep')..
/// </summary>
internal static string Microsoft_plugin_sys_plugin_description {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_plugin_description", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Windows System Commands.
/// </summary>
internal static string Microsoft_plugin_sys_plugin_name {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_plugin_name", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Recycle Bin.
/// </summary>
internal static string Microsoft_plugin_sys_RecycleBin {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_RecycleBin", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Empty Recycle Bin (Shift+Delete).
/// </summary>
internal static string Microsoft_plugin_sys_RecycleBin_contextMenu {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_RecycleBin_contextMenu", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Open the Recycle Bin.
/// </summary>
internal static string Microsoft_plugin_sys_RecycleBin_description {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_RecycleBin_description", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Recycle Bin emptied successfully..
/// </summary>
internal static string Microsoft_plugin_sys_RecycleBin_EmptySuccessMessage {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_RecycleBin_EmptySuccessMessage", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to The task to empty the Recycle Bin is already running..
/// </summary>
internal static string Microsoft_plugin_sys_RecycleBin_EmptyTaskRunning {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_RecycleBin_EmptyTaskRunning", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Failed to empty the Recycle Bin:.
/// </summary>
internal static string Microsoft_plugin_sys_RecycleBin_ErrorMsg {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_RecycleBin_ErrorMsg", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Recycle Bin is empty..
/// </summary>
internal static string Microsoft_plugin_sys_RecycleBin_IsEmpty {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_RecycleBin_IsEmpty", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Empty Recycle Bin.
/// </summary>
internal static string Microsoft_plugin_sys_RecycleBin_searchTag {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_RecycleBin_searchTag", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Show separate result for Empty Recycle Bin command.
/// </summary>
internal static string Microsoft_plugin_sys_RecycleBin_ShowEmptySeparate {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_RecycleBin_ShowEmptySeparate", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Show a success message after emptying the Recycle Bin.
/// </summary>
internal static string Microsoft_plugin_sys_RecycleBin_ShowEmptySuccessMessage {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_RecycleBin_ShowEmptySuccessMessage", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Empty Recycle Bin.
/// </summary>
internal static string Microsoft_plugin_sys_RecycleBinEmpty_description {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_RecycleBinEmpty_description", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Empty Recycle Bin.
/// </summary>
internal static string Microsoft_plugin_sys_RecycleBinEmptyResult {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_RecycleBinEmptyResult", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Open Recycle Bin.
/// </summary>
internal static string Microsoft_plugin_sys_RecycleBinOpen {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_RecycleBinOpen", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Restart.
/// </summary>
internal static string Microsoft_plugin_sys_restart_computer {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_restart_computer", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to You are about to restart this computer, are you sure?.
/// </summary>
internal static string Microsoft_plugin_sys_restart_computer_confirmation {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_restart_computer_confirmation", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Restart computer.
/// </summary>
internal static string Microsoft_plugin_sys_restart_computer_description {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_restart_computer_description", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to ip; mac; address.
/// </summary>
internal static string Microsoft_plugin_sys_Search_NetworkKeywordList {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_Search_NetworkKeywordList", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Shutdown.
/// </summary>
internal static string Microsoft_plugin_sys_shutdown_computer {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_shutdown_computer", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to You are about to shut down this computer, are you sure?.
/// </summary>
internal static string Microsoft_plugin_sys_shutdown_computer_confirmation {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_shutdown_computer_confirmation", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Shutdown computer.
/// </summary>
internal static string Microsoft_plugin_sys_shutdown_computer_description {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_shutdown_computer_description", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Sign out.
/// </summary>
internal static string Microsoft_plugin_sys_sign_out {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_sign_out", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to You are about to sign out of this computer, are you sure?.
/// </summary>
internal static string Microsoft_plugin_sys_sign_out_confirmation {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_sign_out_confirmation", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Sign out of computer.
/// </summary>
internal static string Microsoft_plugin_sys_sign_out_description {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_sign_out_description", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Sleep.
/// </summary>
internal static string Microsoft_plugin_sys_sleep {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_sleep", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to You are about to put this computer to sleep, are you sure?.
/// </summary>
internal static string Microsoft_plugin_sys_sleep_confirmation {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_sleep_confirmation", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Put computer to sleep.
/// </summary>
internal static string Microsoft_plugin_sys_sleep_description {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_sleep_description", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Speed.
/// </summary>
internal static string Microsoft_plugin_sys_Speed {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_Speed", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to State.
/// </summary>
internal static string Microsoft_plugin_sys_State {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_State", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Select to copy.
/// </summary>
internal static string Microsoft_plugin_sys_SubTitle_CopyHint {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_SubTitle_CopyHint", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to DNS Suffix.
/// </summary>
internal static string Microsoft_plugin_sys_Suffix {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_Suffix", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Tunnel.
/// </summary>
internal static string Microsoft_plugin_sys_TunnelConnection {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_TunnelConnection", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Type.
/// </summary>
internal static string Microsoft_plugin_sys_Type {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_Type", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to UEFI Firmware Settings.
/// </summary>
internal static string Microsoft_plugin_sys_uefi {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_uefi", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to You are about to reboot this computer into UEFI Firmware Settings menu, are you sure?.
/// </summary>
internal static string Microsoft_plugin_sys_uefi_confirmation {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_uefi_confirmation", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Reboot computer into UEFI Firmware Settings (Requires administrative permissions.).
/// </summary>
internal static string Microsoft_plugin_sys_uefi_description {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_uefi_description", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Unknown.
/// </summary>
internal static string Microsoft_plugin_sys_Unknown {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_Unknown", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to WINS servers.
/// </summary>
internal static string Microsoft_plugin_sys_Wins {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_Wins", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Wireless LAN.
/// </summary>
internal static string Microsoft_plugin_sys_WirelessLan {
get {
return ResourceManager.GetString("Microsoft_plugin_sys_WirelessLan", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Reduce the priority of 'IP' and 'MAC' results to improve the order in the global results.
/// </summary>
internal static string Reduce_Network_Result_Score {
get {
return ResourceManager.GetString("Reduce_Network_Result_Score", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to With this setting enabled, you have to type more characters to find the results..
/// </summary>
internal static string Reduce_Network_Result_Score_Description {
get {
return ResourceManager.GetString("Reduce_Network_Result_Score_Description", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Use localized system commands instead of English ones.
/// </summary>
internal static string Use_localized_system_commands {
get {
return ResourceManager.GetString("Use_localized_system_commands", resourceCulture);
}
}
}
}