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Inputting voice fails to produce results #1385
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Not only with the "4) Predefined Dictation Grammar" but also with the "8) Continuous Dictation," the same phenomenon occurs. |
I also encountered the same problem, and my project has already integrated this feature. But starting from the day before yesterday, I also encountered issues that I couldn't use. I tested the previous sample code and it no longer worked. |
Same issue and I use WinRT api for the Continous Recognition |
Still now same issue. We have a application deployed on production to use the Continuous Dictation. For last 2 days it doesn't seem to work. It is an Unity Application which inturn uses Windows Media Speech Recognizer. We thought it was a issue Unity. Now we checked this sample and this also it is not working. |
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Hey all... we are currently attempting to track this down and understand more about the problem. We have seen reports of this problem start to resolve over the last couple of days, so if you are still experiencing the problem, please respond back so we can determine an appropriate way to collect additional information from you. |
@RobertVS-MS |
@koizuka - Are you able to open a case with us via our support teams? You can do that via the following: https://developer.microsoft.com/en-us/windows/support/?tabs=Contact-us Select the option for UWP App Development. In the case description, you can reference the UWP Speech Sample, the link to this thread and that you are working with RobertVS-MS. What I am ultimately going to need is a few traces, and ideally a time travel debug. Having the case open will allow for me to provide you files to capture these scenarios as well as have you upload these back to us securely. Let me know if this is possible, and if you do create a case please ping me the case number and I can search for it |
We are testing every day on numerous different computers, with 32-bit and 64-bit operating systems, in various languages including American English, Italian, and Chinese, with the latest builds of Windows 10 (22H2 19045.2846) and also on less recent builds. We also test the on-screen keyboard microphone and using the WINDOWS + H keys. Among the tests, we also use the "SpeechRecognitionAndSynthesis" example found in Microsoft's official SDKs. We also have applications written by us in CSharp for Desktop and UWP. In all cases, using the classes of System.Speech.Recognition everything goes well, but the callbacks OnSpeechRecognized and OnSpeechHypothesized are never called. All these examples worked perfectly on all PCs until a month ago. If it is useful we opened the following cases: |
@livioenrico - I'm not fully sure I recognize those case formats. If you can tell me how you submitted them, I can try to figure out where they came from to see if they have additional information |
They was references to some chats with the Microsoft Technical support. But there is a good new ! Tech support told me they would send a patch within a week but they didn't, the system started working again on all the PC without updating them. So it is clear that the defect was on the server. Now it would be very helpful to know some references on what they did to fix it. I say this because the same defect had occurred in mid 2021 and also January 2022 and each time it takes many days of searching and trying to fix it. So it would be helpful to have some precise reference so that we can tell Microsoft what to do next time it happens. Can any of you ask Microsoft for some reference on what they did to fix it? |
hmm... still not working on my environment.... |
Dear koizuka, where are you ? |
@livioenrico, I'm in Japan. My system is Windows 10 and, |
Ok, the same was for me. Others said it started working again in the past few days but here it still didn't work. So I'm starting to think that there are numerous servers located in various countries and they are restoring them one after another. And since this happens pretty much every year for a few days I'm starting to think there's something that expires that Microsoft forgets to renew or pay. Then maybe they renew the subscription, they are given the new keys and little by little they restore them on all the servers... Mine are just guesses but they coincide with the data in our possession. It would be helpful for Microsoft to say something about this so we can give them references to speed up the restore process next time. |
Sure, then maybe Japan's issue will be fixed soon too. I'll keep an eye on it for a bit. |
Thanks for the updates and this matches what we see in Europe now too (working again). We do have support staff looking at this from Japan side too. Will update once we do get more information to pass along including what we can advise for root cause. |
@RobertVS-MS We are creating an application for UWP (Hololens2), similar to the first post in this Issue, that uses the Windows.Media.SpeechRecognition Runtime API, which is a Windows Runtime API. However, about a week or two ago, the service suddenly became unavailable and the results of the speech recognition could not be obtained from the service. I also tested with the speech recognition sample "PredefinedDictationGrammar" in the Windows-universal-samples repository, but it is not returning any speech recognition results as well. I checked again this morning (4/20 AM 9:00 JST), but the condition has not improved. |
It seems to be resolved for everyone, all around the world, let's hope it doesn't happen again! SYMPTOMS
TESTS TO REPRODUCE THE PROBLEM
NON-WORKING SOLUTIONS
HOW THE PROBLEM WAS SOLVED
It would be greatly appreciated if someone from Microsoft could add some references below, so as to facilitate the solution the next time the same problem occurs. |
To be clear, lots of the posts are not Microsoft staff but others in community trying to help each other. We flagged & updated as soon as possible when seeing posts marked as answers in community when should just been that user's comment on what worked for them.
We are reviewing Japan still as of now. It is mostly resolved at this time though for all other regions.
Thanks for write-up. We are looking further on what we can add & comment on thi s here. |
It seems the issue has not yet been resolved in Japan.... |
Thank you for confirmation & matches what we are debugging. Thanks again & will post back once we get to clear state |
@koizuka Can you try now? We're seeing some of our repros getting resolved now. |
@RobertVS-MS I have checked it. now it's working! |
To all who participated in this discussion, thank you for your cooperation in this matter. |
Thank you all !!! |
Thank you for the reports and assistance. For root cause, we have determined that an intermediate service component used in the legacy Windows Dictation experience failed to communicate properly with the speech recognition service, thereby causing speech recognition to fail during transcription. Service was fully restored across all regions on 16:40 UTC on 20 Apr. 2023. |
I don't have permission(s) to close an issue, but please do consider this resolved. If similar symptoms are found in the future, please lets treat it via a new issue. |
Which sample are you reporting a bug in?
Example: PredefinedDictationGrammar
Describe the bug
I am learning English, so I am sure there are many oddities in the text.
Sorry to all the support people.
When I run the sample with the sample code unchanged and input audio, I get no results and speech recognition fails.
When I try the network with both fixed and mobile lines, there is no change, and the microphone authority is obtained correctly.
I am developing an application in Unity that uses the Windows.Media.SpeechRecognition Runtime API in the same way, but only the speech recognition is not working, including older projects.
This leads me to believe that it is a temporary problem on the service side, but is there any fix I can do?
To Reproduce
Expected behavior
Speech recognition should succeed and a string of the input speech should be obtained.
Screenshots
![image](https://user-images.githubusercontent.com/8602558/231024045-b500b87e-8101-4fae-bc3c-c37f1f4f6df1.png)
Configuration
OS : Windows 10 22H2 (OS Build 19045.2728)
IDE : Visual Studio 2022 Version 17.4.4
Target Version : Windows 10 Version 2004 (10.0; Build 19041)
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