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I want to change my tint opacity of mica when in dark mode. However when I switch darkmode, setting the tint opacity in the ActualThemeChanged event causes the entire backdrop to render completely wrong.
I also notice that if I delay setting the TintOpacity override, or I don't override it at all, things render just fine.
Describe the bug
I want to change my tint opacity of mica when in dark mode. However when I switch darkmode, setting the tint opacity in the
ActualThemeChanged
event causes the entire backdrop to render completely wrong.I also notice that if I delay setting the TintOpacity override, or I don't override it at all, things render just fine.
Steps to reproduce the bug
Expected behavior
Dark mode renders correctly, regardless of if/when
TintOpacity
is applied.Screenshots
Untitled.Project.mp4
NuGet package version
Windows App SDK 1.2.1: 1.2.221116.1
Packaging type
Packaged (MSIX)
Windows version
Windows 11 version 22H2 (22621, 2022 Update)
IDE
Visual Studio 2022
Additional context
Reproduced with 1.1.5, 1.2 preview, and 1.2.221116.1
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