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SimpleRaytracingInstancing_PC12

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sample
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windows
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This sample demonstrates how to set up DirectX Raytracing (DXR) and render a number of triangles with instancing.

SimpleRaytracingInstancing_PC12

For more information see this Word document.

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Other Samples

For more ATG samples, see Xbox-GDK-Samples, DirectML-Samples, PlayFab-Samples, and Xbox-LIVE-Samples.