Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Project: GeoQuest - A realtime geo-guessing game for Microsoft Teams using the LiveShare SDK #104

Open
nmtoblum opened this issue Jun 15, 2023 · 1 comment

Comments

@nmtoblum
Copy link

Project name

GeoQuest - A realtime geo-guessing game for Microsoft Teams using the LiveShare SDK

Description

Project name

GeoQuest - A realtime geo-guessing game for Microsoft Teams using the LiveShare SDK

Description

The only and essential goal of this app is to have fun in a group. For example before the start of a joint meeting. Or even out of turn, if you like. You can use it as an icebreaker, or to have a little competition about the order of speakers in a meeting. And in the end, it's just a lot of fun together.

The Teams app is based on the LiveShare SDK. This allows the actions of many meeting participants to be brought together in real time and displayed in a shared app experience.

After a shared onboarding phase where each player enters their name, the game is played in multiple rounds. The game leader can choose the type of questions and the map used. Then the question (e.g. "Where on the map is the Louvre?") is displayed to all players for 10 seconds. Next, there is a round of guessing in which the players have to mark the location on the map with a pin, as accurately as possible. When the players are sure, they mark their guess as final. Afterwards, the points (from accuracy of the tip and the required time) are calculated and the next round can start.

Inspiration

During the Covid-19 lockdown, we started as a team to begin our meetings with an icebreaker, or to play a little online game during virtual lunch breaks together. We always had a lot of fun playing a geo guessing game online live against each other. Unfortunately, something like that didn't exist as a teams app until that point. When the LiveShare functions were made available to developers, the idea came up very quickly to implement such a game with the new technology in order to gain experience with it, to demonstrate the possibilities of the technology and to bring a little fun into the meetings.

What it is - Type of the project

This project is a Teams meeting app. The app can only be added to meetings. There it is available as an icon and the game leader can then open it, whereupon the control panel is then available in the sidebar. The game master then shares the app with all participants on the stage.

How it works - Technology

The app is a minimal Teams app and uses the LiveShare SDK. It is based on a simple Vite project using React and TypeScript. The UI was built using Fluent UI 9 and SASS.

Since the focus is on using the LiveShare SDK, the Teams app was deliberately implemented as simple as possible (static web app and a matching Teams manifest). This allows for a hassle-free installation and since no communication with other Microsoft 365 services is required, no authentication flow needs to be implemented. For more complex scenarios, it is of course possible to use the Teams Toolkit, and this solution can also be migrated to it later without any problems if the additional features of the framework are ever needed.

How to use it - Installation

To make the app as easy to use as possible, we set up an automatic deployment of the app via GitHub Action to an Azure Static Web App. From there, it can be used directly. We provide the suitable manifest ready for download. This allows the app to be easily installed in the tenant or side-loaded directly into a meeting. That's it!

What we learned

  • Building a Teams app is super easy, when you know how to build web apps. Just add a manifest and you're done!
  • Making your web app real-time is also super easy. The Azure Fluid Relay service brings everything you need to build real-time experiences.
  • Making your Teams app real-time is even more simple, because the LiveShare SDK brings everything you need. No need to book Azure services and complicated deployments. Everything is already there and it's free to use.
  • The LiveShare (core) SDK abstracts much of the complexity that implementations with Azure Fluid Relay entail. However, all native Fluid objects can still be used if needed.
  • The live-share-react library (preview) reduces the complexity even more.
  • The support by Microsoft for the LiveShare SDK is great!

Project Repository URL

https://github.com/nmtoblum/live-share-geoquest

Project video

https://youtu.be/6xYLe0WE0cs

Team members

nmtoblum, ruslan-s

@waldekmastykarz
Copy link
Collaborator

Awesome @nmtoblum! Looking forward to checking it out! Meanwhile, would you both be willing to fill in a feedback survey? It would help us improve next time and we'd appreciate it very much: https://aka.ms/hack-together-teams/survey.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

3 participants